Script/Quest 201 - 300

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Side stories

Quest 201 Edit

Before quest

  Hmm, I don't see her anywhere.
-

  Maybe the Cheshire Cat knows something.
-

Find the Cheshire Cat.

Quest 202 Edit

During quest

  I don't have time to prepare my things.
I'm late, I'm late, I'm late!
-

Quest 204 Edit

During quest

  No paw prints around here.
-

Quest 210 Edit

Before quest

  If it's Alice you seek, finding her will depend on where she is.
-
Heartless appear.

  Look. Visitors have made their way here. But all ways here are the Queen's way.
You simply must deal with the ordeal, before we can deal with the matter.
-

Quest 211 Edit

After quest

  Alone again. Yes, that's much better.
I'm sure Alice would prefer it this way.
Curiously, she scurried to the Curious Room.
-

Talk to the Doorknob to find out Alice's whereabouts.

Quest 212 Edit

During quest

  She curtsied and curiously scurried to the Curious Room.
-

Quest 216 Edit

During quest

  The Curious Room is this way.
-

Quest 218 Edit

Before quest

  Yawn...
What is that ruckus? What disturbs my sleep? This won't do. This won't do at all...
Who? Alice?
Oh, she's in the back garden with whoever is making that racket.
-

Search for Alice in the Back Garden.

Quest 219 Edit

Before quest

  Oh, what shall I do?
-
The Player arrives.

  Thank goodness you're here!
The Doorknob can't get his rest with all the commotion out here.
I told them to shush, but no one will listen!
Perhaps you can do something.
-
During quest

  How will I get them to listen?
-
After quest

  Oh, thank you! I hope those rude little monsters learned their lesson.
Now perhaps the Doorknob can sleep.
-
The Player and Alice return to the Doorknob.

  Speech may be silver, but silence truly is golden!
I look forward to a long-awaited good night's rest. Thank you, both of you.
-
The Player and Alice continue to the Forest Grove.

  Oh dear, my handkerchief is missing.
I must have dropped it here somewhere...
-

Protect Alice while she searches for her handkerchief.

Quest 220 Edit

During quest

  Where could it be?
-
After quest

  Why, here it is! I suppose it fell out of my pocket. I'm so glad I found it again.
Now that I'm quite happy, I wonder how Mr. Rabbit is.
Shall we visit him at home?
-

Escort Alice to the White Rabbit's house.

Quest 221 Edit

Quest 221/Script

Quest 222 Edit

During quest

  Why, the leaves are so big
we could play a game of hide-and-seek!
-

Quest 223 Edit

Quest 223/Script

Quest 224 Edit

During quest

  I wonder if he's done getting ready.
-

Quest 225 Edit

Quest 225/Script

Quest 226 Edit

Quest 226/Script

Quest 227 Edit

Quest 227/Script

Quest 228 Edit

Quest 228/Script

Quest 229 Edit

During quest

  I see you've found Alice. All's well that end's well.
Or has it all just begun?
-
After quest

  Thank you for your company.
I'd better go inside to see if he's all right. Good luck!
-
Alice turns and leaves.

Quest 230 Edit

After quest

  I hope I'm not interrupting anything, but this is important!
A brand-new breed of Heartless has been spotted in Daybreak Town.
I think this might be a job for you!
-
The Player summons a Lane Between and heads back to Daybreak Town.

Quest 231 Edit

Before quest
The Player enters the Moogle Shop, where three Keyblade wielders wait.

  Well, well.
Another wielder.
-
The Player raises their Keyblade.

  Have you heard?
A new breed of Heartless has been spotted all over town.
-

  Sounds like they're a handful.
We're thinking of splitting up and thinning them out.
-

  Care to help?
We're all meeting back here when we're done with our share.
-

  Good luck out there!
-
The Player nods, and the other wielders nod in return.
During quest

  They're not gonna be easy to take down.
-

Quest 232 Edit

During quest

  I see you've got this area covered.
-

Quest 233 Edit

During quest

  There are customers in my shop with no munny, kupo!
-

Quest 234 Edit

Quest 234/Script

Quest 235 Edit

During quest

  Where did they come from?
-

Quest 236 Edit

Before quest
Chirithy skips into the 2nd District, another Chirithy appears before him and waves.

  Hi, Chirithy.
-

  Hi, Chirithy.
-
Chirithy jumps.

  How's your wielder?
-
The other Chirithy lowers its head.

  Indifferent.
-
Chirithy lowes its head, too.

  Oh.
-

  I don't think they understand what's going on.
-

  They'll learn. They have to.
-
The other Chirithy jumps and turns the other way.

  You're right. There are only 5 Unions...
-

  ...And we can't afford to lose any of them,
which is why we need to trust
our wielders will flourish.
-
During quest

  I can't see anything through the mist.
-

Quest 237 Edit

Quest 237/Script

Quest 238 Edit

Quest 238/Script

Quest 239 Edit

During quest

  They're everywhere. Stay sharp.
-

Quest 240 Edit

During quest

  They're upstairs too, kupo!
They'd better not be robbing my store!
-

Quest 241 Edit

During quest

  I already took care of the ones around here.
Come on, let's finish them off!
-

Quest 242 Edit

Quest 242/Script

Quest 243 Edit

Quest 243/Script

Quest 244 Edit

Quest 244/Script

Quest 245 Edit

During quest

  Looks like you've got things covered.
I'll go and see if anyone else needs a hand.
-

Quest 246 Edit

Quest 246/Script

Quest 247 Edit

Quest 247/Script

Quest 248 Edit

Quest 248/Script

Quest 249 Edit

Quest 249/Script

Quest 250 Edit

After quest
The Player walks into the Moogle Shop and finds Chirithy standing there, looking sad. The Player looks concerned.

  He's not coming,
-
Confused, The Player looks down at Chirithy. Chirithy looks up at The Player.

  but he left you a message.
"I'm sorry I couldn't keep our promise."
-
Chirithy bows his head down in sadness.

  That's it. Hafta go!
-
Chirithy waves goodbye and disappears in a puff of smoke. The Player becomes sad and lowers their head.
Chirithy walks into the 2nd District and finds another Chirithy lying prone in a corner.

  Hi, Chirithy.
-

  What's wrong?
-

  My wielder disappeared into darkness.
-

  Oh.
-

  Is this the end?
-
Chirithy lowers its head.

  We have a connection to our Keyblade wielders.
If they disappear, so do we.
-
The other Chirithy rolls onto its back.

  Yeah...
-
The other Chirithy rises in the air, and disappears in a flash of light. A Corridor opens behind Chirithy, and Master Ira walks out.

  The wielders are gathering Lux at an extraordinary pace.
However, the darkness is spreading even faster.
-
Chirithy jumps and turns toward Master Ira.

  The there really is a traitor among the five?
-

  I'm not willing to believe that yet.
-

  ...Right.
-
Chirithy walks into the 2nd District and finds another Chirithy lying prone in a corner.

  Hi, Chirithy.
-

  What's wrong?
-

  My wielder disappeared into darkness.
-

  Oh.
-

  Is this the end?
-
Chirithy lowers its head.

  We have a connection to our Keyblade wielders.
If they disappear, so do we.
-
The other Chirithy rolls onto its back.

  Yeah...
-
The other Chirithy rises in the air, and disappears in a flash of light. A Corridor opens behind Chirithy, and Master Invi walks out.

  The wielders are gathering Lux at an extraordinary pace.
However, the darkness is spreading even faster.
-
Chirithy jumps and turns toward Master Invi.

  The there really is a traitor among the five?
-

  I'm not willing to believe that yet.
-

  ...Right.
-
Chirithy walks into the 2nd District and finds another Chirithy lying prone in a corner.

  Hi, Chirithy.
-

  What's wrong?
-

  My wielder disappeared into darkness.
-

  Oh.
-

  Is this the end?
-
Chirithy lowers its head.

  We have a connection to our Keyblade wielders.
If they disappear, so do we.
-
The other Chirithy rolls onto its back.

  Yeah...
-
The other Chirithy rises in the air, and disappears in a flash of light. A Corridor opens behind Chirithy, and Master Aced walks out.

  The wielders are gathering Lux at an extraordinary pace.
However, the darkness is spreading even faster.
-
Chirithy jumps and turns toward Master Aced.

  The there really is a traitor among the five?
-

  I'm not willing to believe that yet.
-

  ...Right.
-
Chirithy walks into the 2nd District and finds another Chirithy lying prone in a corner.

  Hi, Chirithy.
-

  What's wrong?
-

  My wielder disappeared into darkness.
-

  Oh.
-

  Is this the end?
-
Chirithy lowers its head.

  We have a connection to our Keyblade wielders.
If they disappear, so do we.
-
The other Chirithy rolls onto its back.

  Yeah...
-
The other Chirithy rises in the air, and disappears in a flash of light. A Corridor opens behind Chirithy, and Master Gula walks out.

  The wielders are gathering Lux at an extraordinary pace.
However, the darkness is spreading even faster.
-
Chirithy jumps and turns toward Master Gula.

  The there really is a traitor among the five?
-

  I'm not willing to believe that yet.
-

  ...Right.
-
Chirithy walks into the 2nd District and finds another Chirithy lying prone in a corner.

  Hi, Chirithy.
-

  What's wrong?
-

  My wielder disappeared into darkness.
-

  Oh.
-

  Is this the end?
-
Chirithy lowers its head.

  We have a connection to our Keyblade wielders.
If they disappear, so do we.
-
The other Chirithy rolls onto its back.

  Yeah...
-
The other Chirithy rises in the air, and disappears in a flash of light. A Corridor opens behind Chirithy, and Master Ava walks out.

  The wielders are gathering Lux at an extraordinary pace.
However, the darkness is spreading even faster.
-
Chirithy jumps and turns toward Master Ava.

  The there really is a traitor among the five?
-

  I'm not willing to believe that yet.
-

  ...Right.
-
Chirithy has returned to The Player at the Fountain Square.

  Good job with the Heartless! Come on, let's blow this popsicle stand.
Other worlds need your help!
-
The Player opens a Corridor and enters it.

Quest 251 Edit

Before quest
The Player is in the Guard Station in Agrabah.

  Because of those monsters, it's not safe out there.
We set up this board so the citizens of Agrabah can ask for assistance.
It filled up before we got it nailed to the wall.
What I'm saying is, we could use some help.
When you get a chance, check the board. Got it, kid?
-


Shadowy cloud-like monsters have been spotted in the Scarab Sands.
They need to be dealt with before they reach the city!
- Desert Sands Patrol Squad

  You're gonna help?
-
The Player puts on their game face.

  Great! This one's all yours.
-

Head out to the Scarab Sands to help the D.S.P.S. with their request.
During quest

  So you're checking the bulletin board, huh?
No slacking off now!
-

Quest 252 Edit

Before quest

  We can't rely on an outsider to do all the work.
I'll show you what the royal guards are capable of.
-
During quest

  There's no turning back once we leave.
Make sure you're ready.
-

Quest 253 Edit

During quest

  What are all these monsters doing here?
-

Quest 254 Edit

Quest 254/Script

Quest 255 Edit

During quest

  Getting lost in the desert will cost you your life.
Remember that.
-

Quest 256 Edit

Quest 256/Script

Quest 257 Edit

Before quest

  We're almost there. But who knows what those black cloud monsters are up to.
-
The Player puts on a serious game face.

  Be prepared for anything.
-

Quest 258 Edit

During quest

  These are the ones we're looking for! Get 'em!
-
After quest
The Player is back at the Guard Station.

  You took care of the monsters?
Thanks. I'll let the D.S.P.S. know.
-

Quest 259 Edit

Before quest

  Looks like there's another post.
-


My precious goods!
I was crossing the sands when a big gust of wind scattered my belongings!
Can someone retrieve my wares from the desert?
- Courtyard Merchant

  I'll take this one—
Oh. You want to come with me?
Fine. I can always use another good soldier.
-

Protect the guard from the Heartless while he searches for the lost wares.
During quest

  I heard you're helping out the palace guards.
They're lucky to have you around.
-

Quest 260 Edit

During quest

  The desert's a big place.
It'll take some time to find all that merchandise...
-

Quest 261 Edit

During quest

  I wonder where all these monsters came from.
It wasn't always like this, you know.
-

Quest 262 Edit

Quest 262/Script

Quest 263 Edit

During quest

  It's getting dark.
We better be extra careful.
-

Quest 264 Edit

After quest

  You did well!
Thanks.
Now, let's get back to the courtyard and give the merchant his goods.
-

Quest 265 Edit

During quest

  I've had enough of this desert.
Let's get back to the city.
-

Quest 266 Edit

Quest 266/Script

Quest 267 Edit

Quest 267/Script

Quest 268 Edit

Quest 268/Script

Quest 269 Edit

During quest

  We're almost there. Come on!
-

Quest 270 Edit

During quest

  The merchant will be happy to have his goods back.
Maybe he'll even give us a discount!
-
After quest
The Player and the Guard have returned to the Guard's Quarter.

  Check and see if there are any new posts.
-
The other Guard comes storming in.

  Monsters! A ton of them! And they're coming this way!
-
The Player and the Guard look concerned.

  We gotta head them off before they reach Agrabah.
You there! Come with me!
-
The Player looks determined.

Help the guards defeat the Heartless.

Quest 271 Edit

Quest 271/Script

Quest 272 Edit

Before quest
The Player runs into Aladdin.

  I can't just stand by and let them take over Agrabah!
-

Quest 273 Edit

Before quest

  I saw some monsters running off to the storehouse.
-

  I have to protect the palace.
Could you check it out for me?
-

Quest 274 Edit

During quest

  They're not getting past me!
-

Quest 275 Edit

During quest

  Thanks to you,
the city's in pretty good shape.
-
After quest

  I don't know how, but we held our ground.
Thanks, kid.
You're a real lifesaver!
-

  Well, well. Look who's turning into quite the good Samaritan!
Come on, let's go see if you can work your magic elsewhere.
-
The Player summons a Corridor and steps through.

Quest 276 Edit

Before quest
The Player visits the Dwarfs in their cottage.

  Well, hello friend. Sorry we're in such a plate—uh—uh, state.
We were supposed to start workin' again but, um, well...
-

  Dopey's gone and lost the key to the mine.
No matter where we look we can't find it.
-

  Hmph! Fool prob'ly dropped it on the way home.
-

Defeat the Heartless so the Dwarfs can find the key and get back to work.
During quest

  I don't see it anywhere.
-

  It's gotta be lyin' around here somewhere!
-

Quest 277 Edit

During quest

  The key's been found!
We're all heading to the mine.
-
After quest
The Queen stands in front of the Magic Mirror.

  Magic Mirror on the wall—
who now is the fairest one of all?
-

  In the cottage of the Seven Dwarfs dwells Snow White, fairest one of all.
-

  Snow White lies dead in the forest. The Huntsman has brought me proof.
-

  Snow White still lives, the fairest in the land.
-

  I've been tricked!
-
The Queen angrily turns away from the Mirror.

  I'll go myself to the Dwarfs' cottage in a disguise so complete no one will ever suspect.
All I'll need is a formula to transform my beauty into ugliness,
change my queenly raiment to a peddler's cloak.
-
The Queen leaves the chamber. Disguised as an old woman, she walks through the woods with a basket of apples.

  A poisoned apple will do the trick.
When she tastes the apple in my hand, her breath will still,
her blood congeal. Then I'll be the fairest in the land.
Only Love's First Kiss can awaken her from her slumber.
Bah! There's no fear of that.
-
The Queen laughs.

Quest 278 Edit

During quest

  Yawwwn...
Everyone's already inside the mine.
-

Quest 279 Edit

During quest

  Time to get back to work.
-

Quest 280 Edit

During quest

  I hope we don't get stuck here again.
-
After quest

  We're all here. Back to work, men!
-

Now that the Dwarfs are back to work, it's time to check on Snow White at the cottage.

Quest 281 Edit

Quest 281/Script

Quest 282 Edit

Quest 282/Script

Quest 283 Edit

Quest 283/Script

Quest 284 Edit

Before quest

  Isn't it a beautiful day?
I thought I'd gather some wood for the fireplace.
-

Protect Snow White from the Heartless as she gathers firewood.
During quest

  There's danger all around.
Please be careful.
-

Quest 285 Edit

During quest

  There wasn't much wood by the cottage.
There must be some around here.
-

Quest 286 Edit

After quest

  This should be enough.
Oh! I'd better start supper soon. The men will be hungry when they get home from work.
-

Quest 287 Edit

Before quest
The Player and Snow White have returned to the cottage. Snow White looks worried.

  They're awfully late.
I hope nothing's wrong.
You don't suppose they were attacked by a monster, do you?
Would you go and see if they're all right?
-

Head to the mine and check on the Dwarfs.
During quest

  I hope nothing bad has happened.
-

Quest 288 Edit

Quest 288/Script

Quest 289 Edit

Quest 289/Script

Quest 290 Edit

Quest 290/Script

Quest 291 Edit

Quest 291/Script

Quest 292 Edit

After quest

  Yawwwn... Trapped again.
-

  Funny, ain't it? Seems we're always gettin' trapped in dark places.
-
The Player arrives.

  Oh, hello there, friend! Are we glad to see you!
We were just headin' home, when monsters appeared in our path.
We're pluck—uh, muck—uh, stuck here with no place to go.
Can you help us?
-

Quest 293 Edit

During quest

  Those pesky monsters are everywhere!
-

Quest 294 Edit

During quest

  These critters are nothin' but a bother!
-

  There sure are a lot of 'em!
-

Quest 295 Edit

During quest

  The monster's blocking our exit!
-
After quest
The Player and the Dwarfs reach the mine's exit.

  Thank you! You sure are good at helpin' folks.
-
The Player nods and leaves the mine. Outside, Chirithy appears.

  It's terrible! It's horrible!
The light! Darkness has the princess!
-
The Player looks shocked.

  Can't explain. Hafta go!
-
Chirithy disappears as the Dwarfs leave the mine.

  Hey! What're ya doin' just standin' there?
-

  The old Queen's got Snow White!
-

  We have to flurry and wave—uh, hurry and save her!
-
The Player nods, and the group hurries to the cottage. Chirithy reappears and nods.
At the cottage, the disguised Queen is with Snow White.

  Because you've been so good to poor old Granny, I'll share a secret with you.
This is no ordinary apple. It's a magic wishing apple.
-
The Queen steps closer to Snow White, who backs off.

  A wishing apple?
-
The Queen takes another step closer to Snow White, but she backs off again.

  Yes! One bite, and all your dreams will come true.
-
The Queen takes another step closer to Snow White, but she backs off again.

  Really?
-
The Queen takes another step closer to Snow White, but she backs off again.

  Yes, girlie. Now, make a wish, and take a bite.
-
The Queen hands Snow White the apple.

Quest 296 Edit

During quest

  We're leaving with or without ya!
-

Quest 297 Edit

After quest
In the cottage, Snow White accepts the poisoned apple from the disguised Queen.

  Go on, dearie. Make a wish.
-

  I wish for the one I love
to come and carry me away to his castle
where we'll live happily ever after.
-

  Fine, fine!
Now take a bite. Don't let the wish grow cold.
-
Snow White takes a bite from the apple.

  Oh, I feel strange.
-

  Her breath will still.
Her blood congeal.
-
The apple rolls at the Queen's feet, and she laughs.

  Hahaha!
-

  Now I'll be the fairest in the land!
-
The Queen leaves the cottage, just as The Player and the Dwarfs arrive.

  It's the witch!
-
The Queen flees into the forest, summoning Heartless to hold off the Dwarfs. The Player walks up to the Heartless, with the Keyblade ready. The Dwarfs nod and rush after the Queen.

Quest 298 Edit

Before quest

  She ran into the Dark Forest!
After her!
-
During quest

  She went that way.
-

Quest 299 Edit

During quest

  Over here!
-

Quest 300 Edit

During quest

  She's over this way!
-
After quest
The Player and the Dwarfs corner the Queen on a cliff. The Queen tries to drop a boulder on the Dwarfs.

  Look Out!
-
Lightning strikes the cliff where the Queen stands, and she falls down. The Player and the Dwarfs look into the abyss.
The Dwarfs have assembled in a clearing around a glass coffin, in which Snow White lies.
The Player looks from a distance, and Chirithy appears.

  Luckily, she wasn't lost to darkness.
She's just fallen into a deep, deep sleep.
-
The Player asks something to Chirithy.

  Perhaps...
-
The Player pumps their fist. Chirithy lowers its head.

  No.
-
The Player looks disappointed

  You don't have that kind of power.
-
The Player looks sad.

  Oh!
-
Chirithy disappears as the Prince arrives in the clearing. He walks to Snow White's coffin. The Dwarfs make way, as the Prince leans in and kisses Snow White. Shortly after, Snow White awakes. The Dwarfs cheer with joy, and the Prince picks up Snow White. The Player smiles as Chirithy reappears.

  The Prince and Snow White's hearts must have been connected;
that's why he showed up when he did.
The bond between hearts is a strong, beautiful power.
-
Chirithy turns to The Player.

  Maybe it's a power you have deep inside you.
-
The Player raises their Keyblade and nods.
Back in the mine, The Player opens a Corridor and steps through.