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| ::Are we sure this is all correct? | | ::Are we sure this is all correct? |
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| ===August=== | | == Coliseum monster order == |
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| ;Tier 1 (20 rounds, 3 AP, 1 coin)
| | So, how long have we been doing this wrong for? The mobs are supposed to be organized in the order the quests list them.[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 07:20, 2 May 2018 (PDT) |
| *1 (18 rounds unlocked)
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| *19 (18 rounds unlocked)
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| ;Tier 2 (15 rounds, 3 AP, 3 coins)
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| *15 (16 rounds unlocked)
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| ;Tier 3 (15 rounds, 4 AP, 5 coins)
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| *14 (12 rounds unlocked)
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| ;Tier 4 (10 rounds, 4 AP, 7 coins)
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| *8 (10 rounds unlocked)
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| ;Tier 5 (10 rounds, 5 AP, 10 coins)
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| *7 (8 rounds unlocked)
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| ;Tier 6 (10 rounds, 5 AP, 10 coins)
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| *3 (6 rounds unlocked)
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| *6 (6 rounds unlocked)
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| ;Tier 7 (10 rounds, 5 AP, 10 coins)
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| *2 (5 rounds unlocked)
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| *7 (5 rounds unlocked)
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| ;Tier 8 (10 rounds, 5 AP, 10 coins)
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| *2 (4 rounds unlocked)
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| *6 (4 rounds unlocked)
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| ;Tier 9 (10 rounds, 5 AP, 10 coins)
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| *1 (3 rounds unlocked)
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| *6 (3 rounds unlocked)
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| *9 (3 rounds unlocked)
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| ;Tier 10 (999 rounds, 5 AP, 10 coins)
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| ;Summer Mickey (Lonely)
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| *20: Summer Mickey
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| *30: Scrooge 5* Paralysis
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| *30: Dale 5*
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| *30: Scrooge 5* Attack Boost I
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| *30: Chip 5*
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| *40: Chip 5*
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| *40: Dale 5*
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| *60: Dale 5*
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| *60: Chip 5*
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| *80: Dale 6*
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| *100: Chip 6*
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| *50: Summer Mickey: Bag
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| *50: Dale 5*
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| *60: Dale 6*
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| *80: Scrooge 5* Attack Boost All I
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| *80: Chip 6*
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| *100: Cid 6*
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| *100: Cid 6*
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| *60: Summer Mickey: Bracelet
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| ;Summer Minnie
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| *20: Summer Minnie
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| *30: Scrooge 5* Sleep
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| *30: Dale 5*
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| *30: Scrooge 5* Defense Boost I
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| *30: Chip 5*
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| *40: Chip 5*
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| *40: Dale 5*
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| *60: Dale 5*
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| *60: Chip 5*
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| *80: Dale 6*
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| *100: Chip 6*
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| *50: Summer Minnie: Bag
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| *50: Chip 5*
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| *60: Dale 6*
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| *80: Scrooge 5* Poison
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| *80: Chip 6*
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| *100: Cid 6*
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| *100: Cid 6*
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| *60: Summer Minnie: Bracelet
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| ;Tier 10 Bonus (Moogle 6*)
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| *600: Moogle 6*
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| *50: Huey 6*
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| *50: Louie 6*
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| *50: Dewey 6*
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| *60: Huey 6*
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| *60: Louie 6*
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| *60: Dewey 6*
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| *60: Moogle 6*
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| *100: Huey 6*
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| *100: Louie 6*
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| *100: Dewey 6*
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| *100: Moogle 6*
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| *200: Huey 6*
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| *200: Louie 6*
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| *200: Dewey 6*
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| *200: Moogle 6*
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| *300: Huey 6*
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| *300: Louie 6*
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| *300: Dewey 6*
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| *Tier 1: 30 Coliseum Coin, 1 Moogle 3*
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| *Tier 2: 40 Coliseum Coin, 1 Moogle 5*
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| *Tier 3: 50 Coliseum Coin, 2 Moogle 5*
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| *Tier 4: 70 Coliseum Coin, 1 Moogle 6*
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| *Tier 5: 100 Coliseum Coin, 2 Moogle 6*
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| *Tier 6: 100 Coliseum Coin, 1 Cid 6*
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| *Tier 7: 100 Coliseum Coin, 1 Cid 6*, 1 Moogle 3*
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| *Tier 8: 100 Coliseum Coin, 1 Cid 6*, 1 Moogle 5*
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| *Tier 9: 600 Coliseum Coin, 1 Cid 6*, 1 Moogle 6*
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| Tier 1: 20 rounds, 3 AP, 18 skip, 1 coin
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| Tier 2: 15 rounds, ? AP, 16 skip, 3 coin
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| Tier 3: 15 rounds, 4 AP, 12 skip, 5 coin
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| Tier 4: 10 rounds, 4 AP, 10 skip, 7 coin
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| Tier 5: 10 rounds, 5 AP, 8 skip, 10 coin
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| Tier 6: 10 rounds, 5 AP, 6 skip, 10 coin
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| Tier 7: 10 rounds, 5 AP, 5 skip, 10 coin
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| Tier 8: 10 rounds, 5 AP, 4 skip, 10 coin
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| Tier 9: 10 rounds, 5 AP, 3 skip, 10 coin
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| Tier 10: 999 rounds, 5 AP, 3 skip, 10 coin
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| Round 1
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| Hook Bat: 1 Hook Bat (P-DEF 1)
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| Search Ghost: 2 Search Ghost (STR 2)
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| Hook Bat: 3 Hook Bat (P-DEF 1)
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| Search Ghost: 1 Search Ghost (STR 2)
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| Round 2
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| Minute Bomb: 1 Minute Bomb
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| Minute Bomb: 3 Minute Bomb
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| Poison Apple: 2 Poison Apple, 2 Minute Bomb
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| Round 3
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| Bad Dog: 1 Bad Dog
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| Bad Dog: 3 Bad Dog
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| King Pretender: 1 King Pretender, 2 Bad Dog
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| Round 4
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| Chomper Egg: 3 Chomper Egg
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| Armored Archer: 2 Armored Archer
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| Armored Archer: 2 Armored ARcher, 2 Chomper Egg
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| Round 5
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| White Rose: 1 White Rose (Sleep), 1 Ice Plant
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| Red Rose: 1 Red Rose
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| Possessor: 4 Possessor (1 Caution)
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| Round 7
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| Cannon Gun: 1 Cannon Gun (PSM-DEF 2), 1 Minute Bomb
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| Armored Archer: 2 Armored Archer, 1 Soldier
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| Soldier: 4 Soldier
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| Round 6
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| Shadow: 1 Shadow
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| Aerial Knocker: 2 Aerial Knocker (1 Caution)
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| Hammer Frame: 1 Hammer Frame, 1 Aerial Knocker, 1 Shadow
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| Round 8
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| High Wizard: 1 High Wizard, 1 Wizard, 2 Violet Waltz
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| Wizard: 2 Wizard, 1 Violet Waltz
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| Violet Waltz: 1 Violet Waltz
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| Round 9
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| Morning Star: 1 Morning Star, 1 Dire Plant
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| Dire Plant: 3 Dire Plant
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| Dire Plant: 2 Dire Plant
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| Dire Plant: 1 Dire Plant
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| Round 0
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| Posessor: 2 Possessor
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| Defender: 1 Defender, 1 Possessor
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| Defender: 3 Defender
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| 20: Mushroom Hunt
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| 30: Poison 3*
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| 30: Dale 5*
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| 30: Attack Boost I 3*
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| 30: Chip 5*
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| 40: Chip 5*
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| 40: Dale 5*
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| 60: Dale 5*
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| 60: Dale 5*
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| 80: Dale 6*
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| 100: Chip 6*
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| 50: Mushroom Hunt: Backpack
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| 50: Dale 5*
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| 60: Dale 6*
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| 60: Chip 5*
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| 80: Attack Boost All I 3*
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| 80: Chip 6*
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| 100: Cid 6*
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| 100: Cid 6*
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| Fired Up
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| 20: Mushroom Hunt
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| 30: Sleep 3*
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| 30: Dale 5*
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| 30: Defense Boost I 3*
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| 30: Chip 5*
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| 40: Chip 5*
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| 40: Dale 5*
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| 60: Dale 5*
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| 60: Dale 5*
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| 80: Dale 6*
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| 100: Chip 6*
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| 50: Mushroom Hunt: Basket
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| 50: Dale 5*
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| 60: Dale 6*
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| 60: Chip 5*
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| 80: Paralysis I 3*
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| 80: Chip 6*
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| 100: Cid 6*
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| 100: Cid 6*
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| ???
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