Site Notice
Due to recent vandalism, all edits performed by IPs and new users will be reviewed before being published. This means it might take some time for your edit to show up.
New accounts also have to be confirmed before being created.
If you have any questions, contact one of the staff members on their talk page, or on the Discord server.

Skill: Difference between revisions

From KHUX Wiki
Jump to navigation Jump to search
Redirected page to Medal#Skills
 
(4 intermediate revisions by 2 users not shown)
Line 1: Line 1:
'''Skills''' are special passive abilities that sometimes appear on [[:Category:Attack Medals|medals]] drawn from Rare and Premium draws, or which are added to medals by melding with a [[Scrooge]] medal. Skills have a chance of activating when a medal is used, or when a special condition is met.
#REDIRECT [[Medal#Skills]]
 
Skills can be transferred from one medal to another through melding. A medal with a skills has a 20% chance of transferring if it is in the first melding slot. If the skill is at it's maximum level, then the chance of transfer improves to 100%.
 
==Ability Prize Up==
[[File:Ability_Prize_Up.png|thumb|Ability Prize Up]]
Ability Prize Up (Japanese: '''アビリティプライズアップ''') increases the drop rate of Ability orbs when attacking enemies. It activates randomly when the medal is used, with a maximum activation chance of 42%.
 
==Attack Boost I==
[[File:Attack_Up_S.png|thumb|Attack Up S]]
Attack Boost I (Japanese: '''アタックアップS''' Attack Up S) boosts damage by x1.2. It activates randomly when the medal is used, with a maximum activation chance of 47%.
 
==Attack Up M==
[[File:Attack_Up_M.png|thumb|Attack Up M]]
Attack Up M (Japanese: '''アタックアップM''') boosts damage by x1.4. It activates randomly when the medal is used, with a maximum activation chance of 51%.
 
==Attack Up L==
[[File:Attack_Up_L.png|thumb|Attack Up L]]
Attack Up L (Japanese: '''アタックアップL''') boosts damage by x1.6. It activates randomly when the medal is used, with a maximum activation chance of 54%.
 
==Attack Up All S==
[[File:Attack_Up_Whole_S.png|thumb|Attack Up All S]]
Attack Up All S (Japanese: '''アタックアップホールS''') boosts damage by x1.2. It activates randomly when the medal is used as an area (slash) attack, with a maximum activation chance of 67%.
 
==Attack Up All M==
[[File:Attack_Up_Whole_M.png|thumb|Attack Up All M]]
Attack Up All M (Japanese: '''アタックアップホールM''') boosts damage by x1.4. It activates randomly when the medal is used as an area (slash) attack, with a maximum activation chance of 71%.
 
==Guard Up S==
[[File:Guard_Up_S.png|thumb|Guard Up S]]
Guard Up S (Japanese: '''ガードアップS''') reduces damage to 1/2. It activates randomly when the player takes damage, with a maximum activation chance of 34%.
 
==Guard Up M==
[[File:Guard_Up_M.png|thumb|Guard Up M]]
Guard Up M (Japanese: '''ガードアップM''') reduces damage to 1/3. It activates randomly when the player takes damage, with a maximum activation chance of 37%
 
==Lux Up==
[[File:Lux_Up.png|thumb|Lux Up]]
Lux Up (Japanese: '''Luxアップ''') increases the Lux earned when attacking enemies. It activates randomly when the medal is used, with a maximum activation chance of 42%.
 
==Lux & Attack Up M==
[[File:Lux_&_Attack_Up_M.png|thumb|Lux & Attack Up M]]
Lux & Attack Up M (Japanese: '''Luxアップ''') increases the Lux earned when attacking enemies and boosts damage by x1.4. It activates randomly when the medal is used, with a maximum activation chance of 51%.
 
==Paralysis==
[[File:Paralyze.png|thumb|Paralyze]]
Paralysis (Japanese: '''パラライズ''' Paralyze) inflicts the Paralysis status on an enemy, possibly preventing them from acting on their turn. It activates randomly when the medal is used, with a maximum activation chance of 44%.
 
==Poison==
[[File:Poison.png|thumb|Poison]]
Poison (Japanese: '''ポイゾン''') inflicts the Poison status on an enemy. It activates randomly when the medal is used, with a maximum activation chance of 44%.
 
==Second Chance==
[[File:Second_Chance.png|thumb|Second Chance]]
Second Chance (Japanese: '''ラストリーヴ''') restores your HP back to 1 HP when it has been reduced to 0. It activates randomly when the user is defeated, with a maximum activation chance of 32%.
 
==Sleep==
[[File:Sleep.png|thumb|Sleep]]
Sleep (Japanese: '''スリプル''') inflicts the Sleep status on an enemy. It activates randomly when the medal is used, with a maximum activation chance of 44%.
[[Category:Mechanics]]

Latest revision as of 06:07, 13 May 2016

Redirect to: