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Quest 150: Catch the Thief Pt. 2: Difference between revisions

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|number=150
|number=150
|nadesc=Catch the Thief Pt. 2
|nadesc=Catch the Thief Pt. 2
|jpdesc=
|jpdesc=Follow the Heartless that Escaped to the Desert: 2
|kana=
|kana=逃げたハートレスを追って砂漠に向かおう2
|romaji=
|romaji=Nigeta Hātoresu o Otte Sabaku ni Mukaō 2
|world=Agrabah
|world=Agrabah
|room1=Merchant's Madness
|room1=Merchant's Madness
Line 20: Line 20:
|naobj3=Defeat Dark Plant x 1
|naobj3=Defeat Dark Plant x 1
|naobjbonus3=Mythril Shard
|naobjbonus3=Mythril Shard
|naobjbonus3qty=1
|jpobj1=Defeat the target enemy within 1 turn
|jpobj1=Defeat all enemies within 1 turn
|jpobjbonus1=Avatar Coin
|jpobjbonus1=Avatar Coin
|jpobjbonus1qty=5
|jpobjbonus1qty=5
Line 27: Line 26:
|jpobjbonus2=Avatar Coin
|jpobjbonus2=Avatar Coin
|jpobjbonus2qty=5
|jpobjbonus2qty=5
|jpobj3=Defeat 1 Dark Ball or more
|jpobj3=Defeat Dark Plant x 1
|jpobjbonus3=Mythril Shard
|jpobjbonus3=Mythril Shard
|jpobjbonus3qty=1
|scorchingsand=6
|naquest=[[File:Jewel KHUX.png|30px|link=]] 150 Jewels<br>[[File:Orichalcum KHX.png|30px|link=]] 1 Orichalcum<br>10,000 Munny
|starrysand=12
|jpquest=[[File:Jewel KHUX.png|30px|link=]] 150 Jewels<br>[[File:Orichalcum KHX.png|30px|link=]] 1 Orichalcum
|agatering=4
|mat1=Scorching Sand
|topazearring=1
|mat2=Starry Sand
|scarabbrooch=1
|mat3=Topaz Earring
|najewel=150
|mat4=Agate Ring
|naorichalcum=1
|mat5=Scarab Brooch
|naorinew=Huey 6★
|jpjewel=150
|jporichalcum=1
|jporinew=Huey 6★
|proudlvl=215
|proudnaobj1=Defeat all enemies within 1 turn
|proudnaobjbonus1=Electrum Ore
|proudnaobj2=Use 5 or more special attacks
|proudnaobjbonus2=Avatar Coin
|proudnaobjbonus2qty=5
|proudnaobj3=Defeat the Dark Plant within 1 turn
|proudnaobjbonus3=Magic Mirror 6★
|proudjpobj1=Defeat all enemies within 1 turn
|proudjpobjbonus1=Electrum Ore
|proudjpobj2=Use 5 or more special attacks
|proudjpobjbonus2=Avatar Coin
|proudjpobjbonus2qty=5
|proudjpobj3=Defeat the Dark Plant within 1 turn
|proudjpobjbonus3=Magic Mirror 6★
|proudcon=Only special attacks dealing 1 or fewer hits allowed.
|proudkey=Lady Luck
|proudnajewel=150
|proudjpjewel=150
}}
}}
'''Quest 150''' takes place in [[Agrabah]]


==Story summary==
==Story summary==
{{sec-stub}}
{{Player}} and Aladdin head into the desert to catch the Heartless that stole the golden medals.


==Maps==
==Maps==
Line 50: Line 72:
{{EN-o}}
{{EN-o}}
{{EN|Soldier|{{e|Soldier|1}}|Merchant's Madness}}
{{EN|Soldier|{{e|Soldier|1}}|Merchant's Madness}}
{{EN|Red Nocturne|{{e|Red Nocturne|3}}|Merchant's Madness|Hidden enemy}}
{{EN|Red Nocturne|{{e|Red Nocturne|3}}|Merchant's Madness|{{hidden}}}}
{{EN|Red Bandit|{{e|Red Bandit|1}}|Merchant's Madness}}
{{EN|Red Bandit|{{e|Red Bandit|1}}|Merchant's Madness}}
{{EN|Red Nocturne|{{e|Red Nocturne|1}}|Merchant's Madness}}
{{EN|Dark Plant|{{e|Dark Plant|1}}|Merchant's Madness}}
{{EN|Dark Plant|{{e|Dark Plant|1}}|Merchant's Madness}}
{{EN|Red Nocturne|{{e|Red Nocturne|1}}|Merchant's Madness}}
{{EN|Red Bandit|{{tar|Red Bandit|1}}<br>{{e|Possessor|1}}<br>{{e|Red Nocturne|2}}|Merchant's Madness|Target Enemy}}
{{EN|Red Bandit|{{tar|Red Bandit|1}}<br>{{e|Possessor|1}}<br>{{e|Red Nocturne|2}}|Merchant's Madness|Target Enemy}}
{{EN-c|11}}
{{EN-c|11}}


===Enemy types===
===Enemy types===
{|class="wikitable collapsible collapsed"
{{EG
!Gallery
|soldier=*
|-
|rednocturne=*
|
|redbandit=*
<gallery>
|darkplant=*
File:Soldier KHX.png|{{e|Soldier}}
|possessor=*
File:Red Nocturne KHX.png|{{e|Red Nocturne}}
}}
File:Red Bandit KHX.png|{{e|Red Bandit}}
File:Dark Plant KHX.png|{{e|Dark Plant}}
File:Possessor KHX.png|{{e|Possessor}}
</gallery>
|}


==Treasures==
==Treasures==
{{TC-o}}
{{TC-o}}
{{TC|a1|Merchant's Madness}}
{{TC|a2|Merchant's Madness}}
{{TC|i3|Merchant's Madness}}
{{TC|i2|Merchant's Madness}}
{{TC-c}}
{{TC-c}}


==Quest walkthrough==
==Notes and references==
{{sec-stub}}
{{reflist}}


{{-}}
{{-}}
{{UXQuests}}
{{UXQuests}}

Latest revision as of 01:41, 2 June 2021

« Quest 150
Catch the Thief Pt. 2
Follow the Heartless that Escaped to the Desert: 2
»

Maps: Merchant's Madness
Kana 逃げたハートレスを追って砂漠に向かおう2
Rōmaji Nigeta Hātoresu o Otte Sabaku ni Mukaō 2
AP Level Raid Boss
11 47 Behemoth
Target
Magic AttributeRed Bandit
EN Objectives
Defeat all enemies within 1 turn 6 Avatar Coin
Complete without having to continue 4 Avatar Coin
Defeat Dark Plant x 1 1 Mythril Shard
JP Objectives
Defeat the target enemy within 1 turn 5 Avatar Coin
Complete without having to continue 5 Avatar Coin
Defeat Dark Plant x 1 1 Mythril Shard
EN Quest Rewards Materials
150 Jewels
1 Orichalcum[1]
1 Huey 6★[2]
6 Scorching Sand
12 Starry Sand
1 Topaz Earring
4 Agate Ring
1 Scarab Brooch
JP Quest Rewards
150 Jewels
1 Orichalcum[1]
1 Huey 6★[2]
« Quest 150
Catch the Thief Pt. 2
Follow the Heartless that Escaped to the Desert: 2
»

Maps: Merchant's Madness
Kana 逃げたハートレスを追って砂漠に向かおう2
Rōmaji Nigeta Hātoresu o Otte Sabaku ni Mukaō 2
AP Level Raid Boss
10 215 Behemoth
Target Keyblade
Magic AttributeRed Bandit Speed AttributeLady Luck
Condition
Only special attacks dealing 1 or fewer hits allowed.
EN Objectives
Defeat all enemies within 1 turn 1 Electrum Ore
Use 5 or more special attacks 5 Avatar Coin
Defeat the Dark Plant within 1 turn 1 Magic Mirror 6★
JP Objectives
Defeat all enemies within 1 turn 1 Electrum Ore
Use 5 or more special attacks 5 Avatar Coin
Defeat the Dark Plant within 1 turn 1 Magic Mirror 6★
EN Quest Rewards Materials
150 Jewels
6 Scorching Sand
12 Starry Sand
1 Topaz Earring
4 Agate Ring
1 Scarab Brooch
JP Quest Rewards
150 Jewels

Quest 150 takes place in Agrabah

Story summary[edit]

The Player and Aladdin head into the desert to catch the Heartless that stole the golden medals.

Maps[edit]

Enemies[edit]

Icon Enemies Locations Notes
Speed Attribute1 Soldier Merchant's Madness
Magic Attribute3 Red Nocturnes Merchant's Madness Hidden
Magic Attribute1 Red Bandit Merchant's Madness
Magic Attribute1 Red Nocturne Merchant's Madness
Magic Attribute1 Dark Plant Merchant's Madness
1 Red Bandit
Magic Attribute1 Possessor
Magic Attribute2 Red Nocturnes
Merchant's Madness Target Enemy
Total Number of Enemies: 11


Enemy types[edit]

Gallery

Treasures[edit]

Icon Items found Locations Notes
Attack Prize Merchant's Madness
Item Prize Merchant's Madness

Notes and references[edit]

  1. 1.0 1.1 Before Version 2.6.0.
  2. 2.0 2.1 From Version 2.6.0 on.