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King Mickey: Advanced: Difference between revisions

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{{EN|Shadow|{{e|Shadow|5}}|Merchant's Dwelling: 1st Floor}}
{{EN|Shadow|{{e|Shadow|5}}|Merchant's Dwelling: 1st Floor}}
{{EN|Red Gummi Copter|{{e|Red Gummi Copter|4}}|Merchant's Dwelling: 2nd Floor}}
{{EN|Red Gummi Copter|{{e|Red Gummi Copter|4}}|Merchant's Dwelling: 2nd Floor}}
{{EN|Prize Egg|{{e|Prize Egg|1|p}}|Bazaar: Upper Level|Has a chance of appearing}}
{{EN|Prize Egg|{{e|Prize Egg|1|p}}|Bazaar: Upper Level|{{chance}}}}
{{EN|Gummi Hammer|{{e|Gummi Hammer|1}}|Bazaar: Upper Level}}
{{EN|Gummi Hammer|{{e|Gummi Hammer|1}}|Bazaar: Upper Level}}
{{EN|Fat Bandit|{{e|Fat Bandit|1}}|Bazaar: Upper Level}}
{{EN|Fat Bandit|{{e|Fat Bandit|1}}|Bazaar: Upper Level}}
{{EN|Dire Plant|{{e|Dire Plant|4}}|Bazaar: Upper Level}}
{{EN|Dire Plant|{{e|Dire Plant|4}}|Bazaar: Upper Level}}
{{EN|Bag O' Coins|{{e|Bag O' Coins|3}}|Bazaar: Upper Level|CAUTION}}
{{EN|Bag O' Coins|{{e|Bag O' Coins|3}}|Bazaar: Upper Level|{{caution}}}}
{{EN|Defender|{{tar|Defender|1}}|Bazaar: Upper Level|Target Enemy}}
{{EN|Defender|{{tar|Defender|1}}|Bazaar: Upper Level|Target Enemy}}
{{EN-c|20}}
{{EN-c|20}}


===Enemy types===
===Enemy types===
{|class="wikitable collapsible collapsed"
{{EG
!
|shadow=*
|-
|redgummicopter=*
|
|prizeegg=*
<gallery>
|gummihammer=*
File:Shadow KHX.png|{{e|Shadow}}
|fatbandit=*
File:Red Gummi Copter KHX.png|{{e|Red Gummi Copter}}
|direplant=*
File:Prize Egg KHX.png|{{e|Prize Egg}}
|bagocoins=*
File:Gummi Hammer KHX.png|{{e|Gummi Hammer}}
|defender=*
File:Fat Bandit KHX.png|{{e|Fat Bandit}}
}}
File:Dire Plant KHX.png|{{e|Dire Plant}}
File:Bag O' Coins KHX.png|{{e|Bag O' Coins}}
File:Defender KHX.png|{{e|Defender}}
</gallery>
|}


==Treasures==
==Treasures==

Latest revision as of 23:10, 22 August 2016

«
King Mickey: Advanced
Mickey-Coordinates for Everyone: Advanced
»

Maps: Merchant's Dwelling: 1st Floor, Merchant's Dwelling: 2nd Floor, Bazaar: Upper Level
Kana みんなでミッキー・コーデ 上級
Rōmaji Minna de Mikkī-Kōde: Joukyū
AP Level Raid Boss
20 100 Trickmaster
Target
Power AttributeDefender
EN Objectives
Defeat the target enemy within 1 turn 50 Event Coin
Complete without having to continue 50 Event Coin
Defeat the Fat Bandit within 1 turn 50 Event Coin
JP Objectives
Defeat the target enemy within 1 turn 50 Event Coin
Complete without having to continue 50 Event Coin
Defeat the Fat Bandit within 1 turn 50 Event Coin
EN Quest Rewards Materials
30 Jewels
1 Silver Ore
1 Gold Ore
1 Scorching Sand
3 Burnt Coal
5 Starry Sand
4 Ember
1 Topaz Earring
3 Agate Ring
4 Scarab Brooch
JP Quest Rewards
30 Jewels


King Mickey: Advanced in Kingdom Hearts Unchained χ is the third quest of the Dress Like Mickey! series of Event Quests.

Maps[edit]

Enemies[edit]

Icon Enemies Locations Notes
Power Attribute5 Shadows Merchant's Dwelling: 1st Floor
Power Attribute4 Red Gummi Copters Merchant's Dwelling: 2nd Floor
Power Attribute1 Prize Egg Bazaar: Upper Level Has a chance of appearing
Power Attribute1 Gummi Hammer Bazaar: Upper Level
Power Attribute1 Fat Bandit Bazaar: Upper Level
Power Attribute4 Dire Plants Bazaar: Upper Level
Power Attribute3 Bags O' Coins Bazaar: Upper Level Attacks with a pre-emptive strike
1 Defender Bazaar: Upper Level Target Enemy
Total Number of Enemies: 20


Enemy types[edit]

Gallery

Treasures[edit]

Icon Items found Locations Notes
HP Prize Bazaar: Upper Level
Attack Prize Bazaar: Upper Level
Attack Prize Bazaar: Upper Level

Quest walkthrough[edit]

This is an extremely tough quest to clear. Make sure that at least one of your Magic Medals has a Cure-type Special Attack, and fill up your Special Gauge before starting the quest.

You should try for one objective at a time. First, focus on simply clearing the quest, and avoid the Fat Bandit entirely. It may also be beneficial to skip any optional battles until you have cleared the required battles, so that you can go back to them afterward in order to recharge your Special Gauge.

The three Bag O' Coins can easily kill your player if all three of them survive to the enemy turn, so go ahead and use an all-target special attack to finish off one or all of them.

For the Defender itself, focus on saving your Special Gauge for healing, at least until you're strong enough that you can kill it in two turns. Once you're able to clear the quest without getting too close to death, try using multiple special attacks to take out the Defender in one turn. You will probably need a deck of four- or five-star Magic medals in order to accomplish this. At this point, you should also be safe to attack the Fat Bandit, though it will probably take several turns.

Next, when you're at the stage that you can comfortably kill everything in the level before it reaches its enemy turn, and can take down the Fat Bandit in two turns without using special attacks, you should be strong enough to try one-turning the Fat Bandit. You will probably need a deck of five- or six-star Magic medals with multiple ability dots.