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| '''Skills''' are special passive abilities that sometimes appear on medals drawn from Rare and Premium draws, or which are added to medals by melding with a Scrooge medal. Skills have a chance of activating when a medal is used, or when a special condition is met.
| | #REDIRECT [[Medal#Skills]] |
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| ==Attack Up S==
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| <span style="font-weight:normal;">Attack Up S boosts damage by x1.2. It activates randomly when the medal is used, with a maximum activation chance of 47%.</span>
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| ==Attack Up Whole S==
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| <span style="font-weight:normal;">Attack Up S boosts damage by x1.2. It activates randomly when the medal is used as an area (slash) attack, with a maximum activation chance of 67%.</span>
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| ==Attack Up M==
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| Attack Up M boosts damage by x1.4. <span style="font-weight:normal;">It activates randomly when the medal is used, with a maximum activation chance of 51%.</span>
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| ==Guard Up S==
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| Guard Up reduces damage by 1/2. It activates randomly when the player takes damage, with a maximum activation chance of 34%.
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| ==Sleep==
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| <span style="font-weight:normal;">Sleep inflicts the Sleep status on an enemy. It activates randomly when the medal is used, with a maximum activation chance of 44%.</span>
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| ==Poison==
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| <span style="font-weight:normal;">Poison inflicts the Poison status on an enemy. It activates randomly when the medal is used, with a maximum activation chance of 44%.</span>
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| ==Paralyze==
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| Paralyze inflicts the Paralysis status on an enemy. It activates randomly when the medal is used, with a maximum activation chance of 44%.
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| ==Ability Prize Up==
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| Ability Prize Up increases the drop rate of Ability orbs when attacking enemies. It activates randomly when the medal is used, with a <span style="font-weight:normal;">maximum activation chance of 42%.</span>
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| ==Lux Up==
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| <span style="font-weight:normal;">Lux Up increases the Lux earned when attacking enemies. It activates randomly when the medal is used, with a </span><span style="font-weight:normal;">maximum activation chance of x%.</span>
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