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| '''Skills''' are special passive abilities that sometimes appear on [[:Category:Attack Medals|medals]] drawn from Rare and Premium draws, or which are added to medals by melding with a [[Scrooge]] medal. Skills have a chance of activating when a medal is used, or when a special condition is met.
| | #REDIRECT [[Medal#Skills]] |
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| ==Ability Prize Up==
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| Ability Prize Up (Japanese: '''アビリティプライズアップ''') increases the drop rate of Ability orbs when attacking enemies. It activates randomly when the medal is used, with a maximum activation chance of 42%.
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| ==Attack Up S==
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| Attack Up S (Japanese: '''アタックアップS''') boosts damage by x1.2. It activates randomly when the medal is used, with a maximum activation chance of 47%.
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| ==Attack Up M==
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| Attack Up M (Japanese: '''アタックアップM''') boosts damage by x1.4. It activates randomly when the medal is used, with a maximum activation chance of 51%.
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| ==Attack Up Whole S==
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| Attack Up S (Japanese: '''アタックアップホールS''') boosts damage by x1.2. It activates randomly when the medal is used as an area (slash) attack, with a maximum activation chance of 67%.
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| ==Guard Up S==
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| Guard Up S (Japanese: '''ガードアップS''') reduces damage to 1/2. It activates randomly when the player takes damage, with a maximum activation chance of 34%.
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| ==Guard Up M==
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| Guard Up M (Japanese: '''ガードアップM''') reduces damage to 1/3. It activates randomly when the player takes damage, with a maximum activation chance of x%
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| ==Lux Up==
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| Lux Up (Japanese: '''Luxアップ''') increases the Lux earned when attacking enemies. It activates randomly when the medal is used, with a maximum activation chance of x%.
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| ==Paralyze==
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| Paralyze (Japanese: '''パラライズ''') inflicts the Paralysis status on an enemy. It activates randomly when the medal is used, with a maximum activation chance of 44%.
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| ==Poison==
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| Poison (Japanese: '''ポイゾン''') inflicts the Poison status on an enemy. It activates randomly when the medal is used, with a maximum activation chance of 44%.
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| ==Second Chance==
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| Second Chance (Japanese: '''ラストリーヴ''') restores your HP back to 1 HP when it has been reduced to 0. It activates randomly when the user is defeated, with a maximum activation chance of 32%.
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| ==Sleep==
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| Sleep (Japanese: '''スリプル''') inflicts the Sleep status on an enemy. It activates randomly when the medal is used, with a maximum activation chance of 44%.
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