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| [[File:Active_guilt.png|thumb|400px|A Guilted medal's ability has an extra percentage added to the medal's damage]] | | #REDIRECT [[Medal#Special Attack Bonus]] |
| '''Guilt''' is a trait found on 6★ medals which have been fully [[Synthesis|synthesized]] after the player has cleared [[Mission 350]]. It acts as a second multiplier which further increases the power of a medal's [[Ability]]. There are three levels of guilt, depending on the rarity of the medal.
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| Activating Guilt on a medal requires another identical medal to be synthesized onto the fully synthesized medal, as if you were going to add a sixth orb to the medal. This will result in a random percentage being added to the medal next to the synthesis orbs, indicating the extra damage which will be added when the Ability is used.
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| If the medal is common, it will have Low Guilt, which offers up to a 20% bonus to damage output; if it is a rare medal, it will have Medium Guilt with up to a 50% bonus; and if it is a premium medal, it will have High Guilt with up to a 100% bonus.
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| <gallery>
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| Low Guilt Inactive.png|Inactive Low Guilt
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| Medium Guilt Inactive.png|Inactive Medium Guilt
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| High Guilt Inactive.png|Inactive High Guilt
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| Low Guilt Active.png|Active Low Guilt
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| Medium Guilt Active.png|Active Medium Guilt
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| High Guilt Active.png|Active High Guilt
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| </gallery>Guilt is particularly valuable on Partner Medals, which do not receive any Keyblade slot bonuses when used in combat.
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| [[Category:Mechanics]]
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