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Talk:Medal: Difference between revisions
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"Guilt" is actually a term carried over from the original Chi into Unchained. The mechanic worked slightly different there and is reference to that. | "Guilt" is actually a term carried over from the original Chi into Unchained. The mechanic worked slightly different there and is reference to that. | ||
In Chi, it is generated from Heartless as opposed to fusing cards into copies of themselves and is based upon using the power of the "Sins of the Heartless" or something to that effect | In Chi, it is generated from Heartless as opposed to fusing cards into copies of themselves and is based upon using the power of the "Sins of the Heartless" or something to that effect. [http://www.khinsider.com/kingdom-hearts-unchained-x/tutorials-reference/upgrading-abilities-guilt] Depending on how much was gained from Heartless would allow a strong attack of relative strength on your first turn. It actually makes little sense to still call it this in Unchained considering how the mechanic was changed making the English translation a bit more accurate. --[[Seiki]] 01:22, 22 May 2016 (PDT) |
Revision as of 00:41, 22 May 2016
Could "Guilt" instead be "Gilt", as in "(uncountable) Gold or other metal in a thin layer; gilding."?KrytenKoro (talk) 08:22, 20 May 2016 (PDT) 2016 (PDT)
- That's unlikely I think since it's spelled out this way in the game: [1]. I think there are story implications behind this mechanics (the guilt symbol also appears along the other Disney and usual KH symbols in the game's background), they just haven't been explored yet. That's why I think it was a first bad translation decision to remove this word completely in the NA version, even more so since everyone seems to use it regardless. --ShardofTruth (talk) 00:20, 21 May 2016 (PDT)
"Guilt" is actually a term carried over from the original Chi into Unchained. The mechanic worked slightly different there and is reference to that. In Chi, it is generated from Heartless as opposed to fusing cards into copies of themselves and is based upon using the power of the "Sins of the Heartless" or something to that effect. [2] Depending on how much was gained from Heartless would allow a strong attack of relative strength on your first turn. It actually makes little sense to still call it this in Unchained considering how the mechanic was changed making the English translation a bit more accurate. --Seiki 01:22, 22 May 2016 (PDT)