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Raid Boss: Difference between revisions
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Created page with "'''Raid Bosses''' are unusually powerful Heartless which are encountered after killing approximately 70-75 Heartless.The Raid Boss spawned depends on which mission you last c..." |
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Raid Bosses all have at least one weak point which can be targeted; defeating one of these weak points delays the enemy's turn by one round. | Raid Bosses all have at least one weak point which can be targeted; defeating one of these weak points delays the enemy's turn by one round. | ||
*[[Behemoth]] | |||
*[[Darkside]] | |||
*[[Guard Armor]] | |||
*[[Trickmaster]] |
Revision as of 02:10, 6 November 2015
Raid Bosses are unusually powerful Heartless which are encountered after killing approximately 70-75 Heartless.The Raid Boss spawned depends on which mission you last completed.
Raid Bosses all have at least one weak point which can be targeted; defeating one of these weak points delays the enemy's turn by one round.