Talk:Quest 425: The Foreteller's Might: Difference between revisions
No edit summary |
No edit summary |
||
Line 2: | Line 2: | ||
It is generally agreed that to one-turn with two specials, you need [[Kairi KH0.2 Ver]] and a very strong upright speed attack medal, plus a very strong Nova. | It is generally agreed that to one-turn with two specials, you need [[Kairi KH0.2 Ver]] and a very strong upright speed attack medal, plus a very strong Nova. | ||
I did it with Kairi.2 (SC2), iSoraB (150%, XL+APP), tieri (DBXL), Marluxia B (ABL), Lock/Stock/Barrel (SP2&L100); using the first two medal abilities plus Nova 357 brought her down to +4, and tapping through the rest of my medals brought her down low enough to end the fight, which seems to be about +0 (i.e. about 100k HP left). | I did it with Missing Ache +26, Kairi.2 (SC2), iSoraB (150%, XL+APP), tieri (DBXL), Marluxia B (ABL), Lock/Stock/Barrel (SP2&L100); using the first two medal abilities plus Nova 357 brought her down to +4, and tapping through the rest of my medals brought her down low enough to end the fight, which seems to be about +0 (i.e. about 100k HP left). | ||
But there's no need to complete both the one-turn and the two-ability objectives in the same run; one-turning is much easier if I can use tieri's ability, and if you don't need to one-turn you can tap through a couple of turns (surviving with DBXL or SC2) to knock out a few HP bars, use your two abilities, and then tap some more. --[[User:Jicama|Jicama]] ([[User talk:Jicama|talk]]) 10:19, 18 May 2017 (PDT) | But there's no need to complete both the one-turn and the two-ability objectives in the same run; one-turning is much easier if I can use tieri's ability, and if you don't need to one-turn you can tap through a couple of turns (surviving with DBXL or SC2) to knock out a few HP bars, use your two abilities, and then tap some more. --[[User:Jicama|Jicama]] ([[User talk:Jicama|talk]]) 10:19, 18 May 2017 (PDT) |