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Skill: Difference between revisions
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Attack Boost III (Japanese: '''アタックアップL''' Attack Up L) boosts damage by x1.6. It activates randomly when the medal is used, with a maximum activation chance of 54%. | Attack Boost III (Japanese: '''アタックアップL''' Attack Up L) boosts damage by x1.6. It activates randomly when the medal is used, with a maximum activation chance of 54%. | ||
==Attack | ==Attack Boost All I== | ||
[[File:Attack_Up_Whole_S.png|thumb|Attack Up All S]] | [[File:Attack_Up_Whole_S.png|thumb|Attack Up All S]] | ||
Attack | Attack Boost All I (Japanese: '''アタックアップホールS''' Attack Up All S) boosts damage by x1.2. It activates randomly when the medal is used as an area (slash) attack, with a maximum activation chance of 67%. | ||
==Attack | ==Attack Boost All II== | ||
[[File:Attack_Up_Whole_M.png|thumb|Attack Up All M]] | [[File:Attack_Up_Whole_M.png|thumb|Attack Up All M]] | ||
Attack | Attack Boost All II(Japanese: '''アタックアップホールM''' Attack Up All M) boosts damage by x1.4. It activates randomly when the medal is used as an area (slash) attack, with a maximum activation chance of 71%. | ||
==Defense Boost I== | ==Defense Boost I== |
Revision as of 17:24, 13 April 2016
Skills are special passive abilities that sometimes appear on medals drawn from Rare and Premium draws, or which are added to medals by melding with a Scrooge medal. Skills have a chance of activating when a medal is used, or when a special condition is met.
Skills can be transferred from one medal to another through melding. A medal with a skills has a 20% chance of transferring if it is in the first melding slot. If the skill is at it's maximum level, then the chance of transfer improves to 100%.
Ability Prize Up
Ability Prize Up (Japanese: アビリティプライズアップ) increases the drop rate of Ability orbs when attacking enemies. It activates randomly when the medal is used, with a maximum activation chance of 42%.
Attack Boost I
Attack Boost I (Japanese: アタックアップS Attack Up S) boosts damage by x1.2. It activates randomly when the medal is used, with a maximum activation chance of 47%.
Attack Boost II
Attack Boost II (Japanese: アタックアップM Attack Up M) boosts damage by x1.4. It activates randomly when the medal is used, with a maximum activation chance of 51%.
Attack Boost III
Attack Boost III (Japanese: アタックアップL Attack Up L) boosts damage by x1.6. It activates randomly when the medal is used, with a maximum activation chance of 54%.
Attack Boost All I
Attack Boost All I (Japanese: アタックアップホールS Attack Up All S) boosts damage by x1.2. It activates randomly when the medal is used as an area (slash) attack, with a maximum activation chance of 67%.
Attack Boost All II
Attack Boost All II(Japanese: アタックアップホールM Attack Up All M) boosts damage by x1.4. It activates randomly when the medal is used as an area (slash) attack, with a maximum activation chance of 71%.
Defense Boost I
Defense Boost I (Japanese: ガードアップS Guard Up S) reduces damage to 1/2. It activates randomly when the player takes damage, with a maximum activation chance of 34%.
Defense Boost II
Defense Boost II (Japanese: ガードアップM Guard Up M) reduces damage to 1/3. It activates randomly when the player takes damage, with a maximum activation chance of 37%
Lux Up
Lux Up (Japanese: Luxアップ) increases the Lux earned when attacking enemies. It activates randomly when the medal is used, with a maximum activation chance of 42%.
Lux & Attack Up M
Lux & Attack Up M (Japanese: Luxアップ) increases the Lux earned when attacking enemies and boosts damage by x1.4. It activates randomly when the medal is used, with a maximum activation chance of 51%.
Paralysis
Paralysis (Japanese: パラライズ Paralyze) inflicts the Paralysis status on an enemy, possibly preventing them from acting on their turn. It activates randomly when the medal is used, with a maximum activation chance of 44%.
Poison
Poison (Japanese: ポイゾン) inflicts the Poison status on an enemy. It activates randomly when the medal is used, with a maximum activation chance of 44%.
Second Chance
Second Chance (Japanese: ラストリーヴ) restores your HP back to 1 HP when it has been reduced to 0. It activates randomly when the user is defeated, with a maximum activation chance of 32%.
Sleep
Sleep (Japanese: スリプル) inflicts the Sleep status on an enemy. It activates randomly when the medal is used, with a maximum activation chance of 44%.