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User talk:TheSilentHero: Difference between revisions
KrytenKoro (talk | contribs) |
ShardofTruth (talk | contribs) |
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::How exactly should the pathing be done? Like the Ability Link Boards? Also, do you have screenshots of other boards? {{User:TheSilentHero/Sig}} 10:16, 6 May 2016 (PDT) | ::How exactly should the pathing be done? Like the Ability Link Boards? Also, do you have screenshots of other boards? {{User:TheSilentHero/Sig}} 10:16, 6 May 2016 (PDT) | ||
:::[http://www.mediafire.com/download/kecqojovkgqfvlf/Unchained.zip Here's, y'know, everything].[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 18:13, 6 May 2016 (PDT) | :::[http://www.mediafire.com/download/kecqojovkgqfvlf/Unchained.zip Here's, y'know, everything].[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 18:13, 6 May 2016 (PDT) | ||
:::I don't know if the pathing can be correctly replicated with the tools we can use here, all that is constant are the boards' sizes, the position of the start button and the avatar board image in the upper left corner. The nodes can only appear at specific locations, these are shown in the premium boards which have the maximum amount of 19 possible nodes: http://i.imgur.com/SxSuuWR.png. Obviously a node can connect to a maximum of four other nodes but how the paths between them is drawn is dependend on the position of the next node and if there are other nodes obscuring the path. There are another 19 possible places for path pieces plus the places for nodes that are not taken with seven possible path forms. --[[User:ShardofTruth|ShardofTruth]] ([[User talk:ShardofTruth|talk]]) 09:43, 7 May 2016 (PDT) |
Revision as of 08:43, 7 May 2016
I'm making this based on the 358 Mission on KHWiki. Can you help me design the templates and revise color schemes? I'm going to make a first pass at the main infobox, so if you could start the navbox and then take a look at my work it would be very much appreciated.KrytenKoro (talk) 14:15, 20 April 2016 (EDT)
- Do we have a list of all missions with name? What color scheme are we using? Should we go with the same color scheme as the Keyblade template (and KHWiki's Sitenotice), or something else? TheSilentHero (talk) 14:25, 20 April 2016 (EDT)
- With name, no. That'll have to be done by hand, but I have all the story missions unlocked so I can work on it. Please take a look at the infobox I made -- tabs still don't work, but the color scheme definitely needs a revamp (probably Daybreak colors to contrast the Twilight colors).KrytenKoro (talk) 15:17, 20 April 2016 (EDT)
- Oh, wait. The world articles list the mission names.KrytenKoro (talk) 15:17, 20 April 2016 (EDT)
- How's this color scheme? I started the mission nav, but the world articles don't list Missions 4-14, and any missions part 102. And we'll have to move all the Mission articles. TheSilentHero (talk) 14:03, 21 April 2016 (EDT)
- Oh, wait. The world articles list the mission names.KrytenKoro (talk) 15:17, 20 April 2016 (EDT)
- With name, no. That'll have to be done by hand, but I have all the story missions unlocked so I can work on it. Please take a look at the infobox I made -- tabs still don't work, but the color scheme definitely needs a revamp (probably Daybreak colors to contrast the Twilight colors).KrytenKoro (talk) 15:17, 20 April 2016 (EDT)
- Audo from KHInsider released a list with the names from the first 200 missions: http://forums.khinsider.com/kingdom-hearts-unchained/210799-eng-unchained-faq.html. You can find it under "Story Quests". --ShardofTruth (talk) 15:02, 21 April 2016 (EDT)
Game Graphics
Hello, i am curious about how do you get graphics like the Keyblade images or enemies. I want to help by extracting Medal Graphics from the game, but i have no idea how or what program is necessary to do that. - Kikuhime
- You should ask ShardofTruth about that. He's the one who got all the images. TheSilentHero (talk) 13:54, 23 April 2016 (EDT)
Template Bug
I am having some trouble trying to visualize some of the medals, for example, while editing Cid's medal page, i get this problem where the tab layout would duplicate and i can't see the other medals. http://imgur.com/INWhumh
Also, in pages that feature a single medal image (e.g. Fairy Godmother), the template it's too wide. It's the medal template going to be fixed or changed anytime soon? http://imgur.com/Hw7rQKS
-Kikuhime
- For the tabs, it's better to use the following code:
<div class="tabber goright" style="width:350px"> <div class="tabbertab" title="(1)"> Infobox 1 </div><div class="tabbertab" title="(2)"> Infobox 2 </div><div class="tabbertab" title="(3)"> Infobox 3 </div></div>
- Where (1), (2), and (3) are replaced with the text in the tabs. You can add more tabs by adding more "tabbertab"s. Just be sure to always finish with two s. (The first is for closing the "tabbertab" and the second for closing the "tabber".)
- For the medal images, instead of using thumb, it's better to give it a size (I used 330px for the Cid and Fairy Godmother ones). TheSilentHero 13:59, 24 April 2016 (EDT)
Avatar Stat board
Yo TSH! Do you think you could design a template to to display the avatar board stats? I would, but I have no idea how I would go about that, I don't have a creative mind like that. Thanks a bunch. ^^ Chainoffire (talk) 23:53, 3 May 2016 (PDT)
- Board name/gender
- Board image
- Board unlock requirements
- For nodes:
- Node icon
- Node name/reward
- Node cost
- Pathing
KrytenKoro (talk) 18:16, 5 May 2016 (PDT)
- How exactly should the pathing be done? Like the Ability Link Boards? Also, do you have screenshots of other boards? TheSilentHero 10:16, 6 May 2016 (PDT)
- Here's, y'know, everything.KrytenKoro (talk) 18:13, 6 May 2016 (PDT)
- I don't know if the pathing can be correctly replicated with the tools we can use here, all that is constant are the boards' sizes, the position of the start button and the avatar board image in the upper left corner. The nodes can only appear at specific locations, these are shown in the premium boards which have the maximum amount of 19 possible nodes: http://i.imgur.com/SxSuuWR.png. Obviously a node can connect to a maximum of four other nodes but how the paths between them is drawn is dependend on the position of the next node and if there are other nodes obscuring the path. There are another 19 possible places for path pieces plus the places for nodes that are not taken with seven possible path forms. --ShardofTruth (talk) 09:43, 7 May 2016 (PDT)
- How exactly should the pathing be done? Like the Ability Link Boards? Also, do you have screenshots of other boards? TheSilentHero 10:16, 6 May 2016 (PDT)