Site Notice |
---|
Due to recent vandalism, all edits performed by IPs and new users will be reviewed before being published. This means it might take some time for your edit to show up. New accounts also have to be confirmed before being created. If you have any questions, contact one of the staff members on their talk page, or on the Discord server. |
Status effect: Difference between revisions
Jump to navigation
Jump to search
SpritusNS5 (talk | contribs) No edit summary |
This requires lots of changes. |
||
Line 1: | Line 1: | ||
<!-- | |||
The following sword/shield icons represent status effects. These status effects temporarily change the STR/DEF of the Medals in your Keyblade based on their attributes. These effects have 3 tiers, and the tier number will be displayed on the icon | The following sword/shield icons represent status effects. These status effects temporarily change the STR/DEF of the Medals in your Keyblade based on their attributes. These effects have 3 tiers, and the tier number will be displayed on the icon. | ||
The other icons represent status ailments. | The other icons represent status ailments. | ||
Increased | Increased strength | ||
Decreased strength | |||
Increased | Increased defense | ||
Decreased defense | Decreased defense | ||
Poisoned. Damage taken during every turn. | Poisoned. Damage taken during every turn. | ||
Line 24: | Line 16: | ||
Sleeping and cannot move until effect wears off. Sleeping enemies will wake up if attacked. | Sleeping and cannot move until effect wears off. Sleeping enemies will wake up if attacked. | ||
Paralyzed and sometimes rendered immobile | Paralyzed and sometimes rendered immobile. | ||
--> | |||
<!--get color-variant strength and defense, and tier variants--> | <!--get color-variant strength and defense, and tier variants--> | ||
{{stub}} | |||
==See also== | |||
*[[Skill]] | |||
[[Category:Mechanics]] | [[Category:Mechanics]] |