Template talk:InfoMedal: Difference between revisions
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So, the NA game has used these as official terms. Therfore, I retract my request that we cover that only on the special attack page. Still, the "class" parameter is supposed to match what you can use to filter medals in-game, so what if we just hand-code the Buff and Debuff categories?[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 09:58, 24 June 2016 (PDT) | So, the NA game has used these as official terms. Therfore, I retract my request that we cover that only on the special attack page. Still, the "class" parameter is supposed to match what you can use to filter medals in-game, so what if we just hand-code the Buff and Debuff categories?[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 09:58, 24 June 2016 (PDT) | ||
:Maybe we can add the parameters buff and debuff and if they are used, add the category. So it is still part of the template, but it isn't seen on the template itself. {{User:TheSilentHero/Sig}} 10:25, 24 June 2016 (PDT) | :Maybe we can add the parameters buff and debuff and if they are used, add the category. So it is still part of the template, but it isn't seen on the template itself. {{User:TheSilentHero/Sig}} 10:25, 24 June 2016 (PDT) | ||
== Supernova == | |||
Each Supernova apparently has its own name just like how Special Attacks are like. For [[Supernova - Sephiroth]], it's "Reversed Strike P". So we would need a parameter for that. [[User:LightKeyDarkBlade|LightKeyDarkBlade]] ([[User talk:LightKeyDarkBlade|talk]]) 09:50, 9 October 2018 (PDT) |