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Quest 910: Investigating the Glitches Pt. 5
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Maps: Base | |||||||
Kana | ブロックノイズを調べよう5 | ||||||
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Rōmaji | Burokku Noizu o Shirabeyou 5 | ||||||
AP | Level | ||||||
0 | 1750 | ||||||
Target | |||||||
Gummi Golem | |||||||
EN Objectives | |||||||
Defeat all enemies within 1 turn | "No Matter Where" Title | ||||||
Complete within 3 turns for 1,000 Jewels | 1000 Jewels | ||||||
Complete without having to continue | 1 Chip 6★ | ||||||
JP Objectives | |||||||
Defeat all enemies within 1 turn | "離れていても" Title | ||||||
Complete within 3 turns for 1,000 Jewels | 1000 Jewels | ||||||
Complete without having to continue | 1 Chip 6★ | ||||||
EN Quest Rewards | Materials | ||||||
5 Huey & Dewey & Louie 6★ |
None | ||||||
JP Quest Rewards | |||||||
5 Huey & Dewey & Louie 6★ |
| |||||||
Maps: Base | |||||||
Kana | ブロックノイズを調べよう5 | ||||||
---|---|---|---|---|---|---|---|
Rōmaji | Burokku Noizu o Shirabeyou 5 | ||||||
AP | Level | ||||||
0 | 3750 | ||||||
Target | Keyblade | ||||||
Gummi Golem | Bad Guy Breaker | ||||||
Condition | |||||||
Only special attacks requiring 3 or fewer gauges allowed. | |||||||
EN Objectives | |||||||
L I N K |
Complete within 3 turns | 1 Magic Mirror 6★ | |||||
Equip 3 or fewer Medals | 1 Magic Mirror 6★ | ||||||
Complete without having to continue | 1 Speed Gem | ||||||
JP Objectives | |||||||
L I N K |
Complete within 3 turns | 1 Magic Mirror 6★ | |||||
Equip 3 or fewer Medals | 1 Magic Mirror 6★ | ||||||
Complete without having to continue | 1 Speed Gem | ||||||
EN Quest Rewards | Materials | ||||||
600 Jewels |
None | ||||||
JP Quest Rewards | |||||||
600 Jewels |
Quest 910 takes place in Cy-Bug Sector.
Story summary
The Player continues to look into the glitches.
5 years ago, the Master of Masters tells Luxu about how the Keyblade War has been going on for a long time.
In the present, the Union leaders fill each other in on the current situation. Brain comes to the conclusion that they are in a data version of Daybreak Town.
Script
- After quest
- [About 5 years ago——]
[Luxu approaches the Master of Masters in the control room.]
- Master of Masters: "I was a young boy when—"
- Luxu: "Huh!?"
- Master of Masters: "What? Even I was a kid once."
- Luxu: "Right. Of course."
- Master of Masters: "..."
- Master of Masters: "Anyway, I was a young boy when the Keyblade War began."
- Luxu: "What!?"
- Luxu: "There was a Keyblade War back then too?"
- Master of Masters: "Yep, that's right."
- Luxu: "Did you have a Master of your own?"
- Master of Masters: "Nope."
- Luxu: "Who was fighting who?"
- Master of Masters: "What do you think? Light and darkness."
- Luxu: "Light?"
- Luxu: "There were wielders besides you?"
- Master of Masters: "Hmm... There were, but they don't really count."
- Luxu: "And the darkness?"
- Luxu: "Were there monsters like there are now?"
- Master of Masters: "Okay, no more questions until I finish my story."
- Luxu: "Right, sorry."
- Master of Masters: "To answer your question, if I had to call them something, "monsters" would be pretty accurate. But they looked like us."
- Luxu: "Oh, so they were human?"
- Master of Masters: "I didn't say that. Anyway, the Keyblade War dates back to when darkness took that form..."
- Master of Masters: "...and it's still waging as we speak."
- Luxu: "What? It's still going on?"
- Master of Masters: "Yes, the battle with darkness never stopped. The Keyblade War isn't about to begin. In fact, it might finally come to an end."
- Luxu: "I..."
- Master of Masters: "Darkness is constantly changing shape. It can even hide among humans. That's the reason the war was never able to end."
- Master of Masters: "The coming battle will end the world. Everything will be destroyed."
- Master of Masters: "The wielders sent outside will gather light from the now scattered worlds... ...and with that light, the world will be rebuilt."
- Luxu: "The world will end and be rebuilt...?"
- Master of Masters: "That's right. You can't erase what lives on in the hearts of children—worlds and their stories, and most of all, light."
- Master of Masters: "Of course, you can't erase the darkness, either. But you can call a truce."
- Master of Masters: "I could go for a nice, long break right about now! Maybe I'll kick back for a while."
- Luxu: "What?"
- Luxu: "You're going to sit back... ...and leave the fate of the world in other people's hands?"
- Master of Masters: "Why not? That's why I'm having Ava round up the best of the best. They'll start at χ, become unchained, and fulfill their duty through Union Cross. Those wielders will be the cornerstone of the new world."
- Luxu: "Cornerstones...?"
- Luxu: "But they can come home once they're done, right?"
- Master of Masters: "Well... Maybe not all of them."
[In the present, Lauriam and Skuld approach Brain, Ephemer, and Ventus in the same room.]
- Skuld: "How's it going?"
- Brain: "Perfect timing!"
- Brain: "Ephemer just got back. And I was about to ask Ven to go get you two."
- Lauriam: "Skuld filled me in on the situation. Did you figure out what was causing the glitches?"
[Ephemer nods.]
- Ephemer: "Sort of. You see, before the Keyblade War... ...Daybreak Town was recreated as data along with all the other worlds."
- Ephemer: "That's why even though the worlds were destroyed, they're still connected to Daybreak Town... ...and we're still able to visit them— or at least their data copies."
- Brain: "It's precisely because they're data that a connection from the real world is possible."
- Brain: "But now... ...a new world has aggressively forged a connection with this one."
- Ephemer: "My friend and I followed the Darklings there and did some investigating. It looks like that's where the creatures that have been popping up in our world are coming from."
- Lauriam: "Do you think the Darklings guided them here?"
- Brain: "Most likely, but I can't imagine why."
- Ventus: "You know, we saw a glitch that looked like Master Ava here in the tower."
[Skuld nods.]
- Lauriam: "These glitches... They're showing up in town too. I saw one of Strelitzia."
- Brain: "Your sister?"
- Lauriam: "Yeah. I came here because I thought you might be able to make some sense of it."
- Brain: "Hmm..."
- Brain: "According to Ephemer, the residents of the newly connected world are aware that they live in a data world. That got me thinking... We know the monsters from the new world can infiltrate our world..."
- Brain: "...Ven and Skuld saw a glitch of Master Ava, and Lauriam of his sister. We were so sure we were in the real Daybreak Town... ...but all signs point to this being a data world too."
- Ventus: "What?"
- Ephemer: "The real Daybreak Town still exists, right?"
- Ventus: "Please say Daybreak Town hasn't disappeared!"
- Brain: "We have no way of knowing right now. I'm fairly confident we were in the real world until this all broke out, at least."
- Skuld: "So we can't get back? We're stuck here?"
- Brain: "We thought we had gone back, but it turns out we didn't... ...which means we can't go back the usual way. But if you give me a bit more time, I might be able to figure something out."
- Ventus: "Why is this happening?"
- Brain: "If I had to guess, there's someone behind all this. That's the only thing that makes sense. I don't know why..."
- Brain: "...but this data world was probably made to be cut off from the real world from the start. There might not be even be a reason for it, aside from being a means to some other end."
- Lauriam: "We escaped the war, only to find ourselves trapped in a cage? Irony at its best."
- Ephemer: "It couldn't have been Master Ava. She gathered us together so she could keep light alive. She wouldn't trick us like this."
- Brain: "At this point, we can't be sure of anything. We don't know if Master Ava knew about any of this... ...or who's responsible for the program."
- Brain: "In any case, like I said before... ...I'm going to become a virus and overwrite it."
[Brain walks out of the room.]
- Ventus: "Where are you going?"
- Brain: "Downstairs."
- Ephemer: "Do you have a plan?"
- Brain: "Not yet."
[Brain arrives at the elevator and takes out the Book of Prophecies.]
- Brain: "I wonder if there's anything written about this..."
Maps
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Base A
Enemies
Icon | Enemies | Locations | Notes |
---|---|---|---|
1 Gummi Golem | Base A | Target enemy; Reflects Upright attacks; 15-hit count | |
Total Number of Enemies: 1 |
Enemy types
Gallery |
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Treasures
Icon | Items found | Locations | Notes |
---|---|---|---|
Attack Prize | Base A |
Kingdom Hearts Unchained χ / Union χ Story Quests | ||
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1-34 | Prologue • Combat 101 • Combat 102 | |
Dwarf Woodlands • The Dark Forest (Pt. 1, Pt. 2, Pt. 3) • Unexpected Visitors • Heartless Havoc: The Cottage (Pt. 1, Pt. 2) • What's Up, Doc? • No Way In • The Mine (Pt. 1, Pt. 2) | ||
The Curious World of Wonderland • The Stolen Bottle • Through the Woods (Pt. 1, Pt. 2, Pt. 3, Pt. 4, Pt. 5) • Menace in Wonderland • Escorting Alice (Pt. 1, Pt. 2) | ||
Aladdin's Hometown • Heartless Havoc: Agrabah (Pt. 1, Pt. 2, Pt. 3, Pt. 4) • The Search for the Red Bandit (Pt. 1, Pt. 2, Pt. 3, Pt. 4, Pt. 5) | ||
35-81 | A Shooting Star? • Gummi Blocks (Boardwalk, Fountain Square Vicinity, Market, Avenue, Moogle Shop Vicinity, 2nd District, Fountain Square, Market Vicinity, Moogle Shop, Avenue, Boardwalk, Waterfront Park) | |
Gummi Blocks: Dwarf Woodlands • In the Depths of the Marsh (Pt. 1, Pt. 2) • Sleepy, Grumpy, and Trouble • To the Cottage (Pt. 1, Pt. 2, Pt. 3) | ||
The Warehouse (Pt. 1, Pt. 2, Pt. 3, Pt. 4, Pt. 5, Pt. 6) • To the Park with Chip and Dale (Pt. 1, Pt. 2, Pt. 3, Pt. 4, Pt. 5, Pt. 6) | ||
The Lost Guard (Pt. 1, Pt. 2, Pt. 3, Pt. 4) • Return to the City (Pt. 1, Pt. 2) • Defeat the Heartless • The Remaining Heartless (Pt. 1, Pt. 2, Pt. 3) | ||
Gummi Block Delivery • Gummi Block Battle (Pt. 1, Pt. 2, Pt. 3, Pt. 4) | ||
82-91 | The Missing Numbers • Heartless Havoc: Wonderland (Pt. 1, Pt. 2, Pt. 3, Pt. 4, Pt. 5, Pt. 6) • White Rabbit's House • The Voice in the Woods (Pt. 1, Pt. 2) | |
92-96 | A Chat with Chirithy • Where's Chirithy? (Pt. 1, Pt. 2) • Lux Collection (Pt. 1, Pt. 2) | |
97-130 | Darkball Dread: Dwarf Woodlands (Pt. 1, Pt. 2, Pt. 3, Pt. 4, Pt. 5, Pt. 6) | |
Darkball Dread: Wonderland (Pt. 1, Pt. 2, Pt. 3, Pt. 4, Pt. 5, Pt. 6) | ||
Darkball Dread: Agrabah (Pt. 1, Pt. 2, Pt. 3, Pt. 4, Pt. 5, Pt. 6) | ||
Killing Time (Pt. 1, Pt. 2, Pt. 3, Pt. 4, Pt. 5, Pt. 6) | ||
Preliminary (Preparations, Round 1, Round 2, Round 3, Round 4, Round 5, Round 6, Round 7, Semi-Final, Final) | ||
131-160 | Find Aladdin(Pt. 1, Pt. 2, Pt. 3, Pt. 4, Pt. 5, Pt. 6) • The Real Thief (Pt. 1, Pt. 2, Pt. 3, Pt. 4, Pt. 5, Pt. 6) • The Stolen Medals (Pt. 1, Pt. 2, Pt. 3, Pt. 4, Pt. 5, Pt. 6) • Catch the Thief (Pt. 1, Pt. 2, Pt. 3, Pt. 4, Pt. 5, Pt. 6) • Return the Medals (Pt. 1, Pt. 2, Pt. 3, Pt. 4, Pt. 5, Pt. 6) | |
161-200 | To the Mine (Pt. 1, Pt. 2, Pt. 3, Pt. 4, Pt. 5) • Clearing the Path (Pt. 1, Pt. 2, Pt. 3, Pt. 4, Pt. 5, Pt. 6) • To the Dark Forest (Pt. 1, Pt. 2, Pt. 3, Pt. 4) • Damsel in Distress • Seeking Snow White (Pt. 1, Pt. 2, Pt. 3, Pt. 4, Pt. 5, Pt. 6) • In the Depth of the Forest • Escape the Forest (Pt. 1, Pt. 2, Pt. 3, Pt. 4, Pt. 5) • A Hard Day's Work (Pt. 1, Pt. 2, Pt. 3, Pt. 4, Pt. 5, Pt. 6) • Heading Home (Pt. 1, Pt. 2, Pt. 3, Pt. 4, Pt. 5, Pt. 6) | |
201-230 | A Chat with the Cheshire Cat (Pt. 1, Pt. 2, Pt. 3, Pt. 4, Pt. 5, Pt. 6, Pt. 7, Pt. 8, Pt. 9) • Rambunctious Rascals (Pt. 1, Pt. 2) • To the Curious Room (Pt. 1, Pt. 2, Pt. 3, Pt. 4, Pt. 5, Pt. 6) • The Back Garden • Back Garden Burden • The Missing Handkerchief • To the White Rabbit's House (Pt. 1, Pt. 2, Pt. 3, Pt. 4, Pt. 5, Pt. 6, Pt. 7, Pt. 8, Pt. 9, Pt. 10) | |
231-250 | A New Breed • Heartless Havoc (Waterfront Park, Moogle Shop, Avenue, Market, 1st District, Boardwalk, Avenue, 2nd District, Moogle Shop, Fountain Square, Warehouse, Avenue, Boardwalk, Lighthouse, Market, Moogle Shop, Waterfront Park, Warehouse, Fountain Square) | |
251-275 | The Desert Possessors (Pt. 1, Pt. 2, Pt. 3, Pt. 4, Pt. 5, Pt. 6, Pt. 7, Pt. 8) • Out of Stock (Pt. 1, Pt. 2, Pt. 3, Pt. 4, Pt. 5, Pt. 6) • Return to the City (Pt. 1, Pt. 2, Pt. 3, Pt. 4, Pt. 5, Pt. 6) • A Heartless Invasion (Pt. 1, Pt. 2, Pt. 3, Pt. 4, Pt. 5) | |
276-300 | To the Mine...Again (Pt. 1, Pt. 2, Pt. 3, Pt. 4, Pt. 5) • Back to the Cottage (Pt. 1, Pt. 2, Pt. 3) • Fetching Firewood (Pt. 1, Pt. 2, Pt. 3) • Where is Everyone? (Pt. 1, Pt. 2, Pt. 3, Pt. 4, Pt. 5, Pt. 6) • No Way Out (Pt. 1, Pt. 2, Pt. 3) • To the Rescue (Pt. 1, Pt. 2) • The Witch Hunt (Pt. 1, Pt. 2) • The Rocky Crag | |
301-350 | Coliseum Tournament (Round 1, Round 2, Round 3, Round 4, Round 5, Round 6, Round 7, Quarter Finals, Semi Finals, Finals) • To the Underworld (Pt. 1, Pt. 2, Pt. 3) • Who's a Good Boy? • Through the Valley of the Dead (Pt. 1, Pt. 2) • The First Trial (Pt. 1, Pt. 2, Pt. 3) • A New Trial (Pt. 1, Pt. 2, Pt. 3, Pt. 4, Pt. 5, Pt. 6) • The Final Trial (Pt. 1, Pt. 2, Pt. 3, Pt. 4, Pt. 5, Pt. 6, Pt. 7, Pt. 8) • A Helping Hand for the Hero (Pt. 1, Pt. 2, Pt. 3, Pt. 4, Pt. 5, Pt. 6, Pt. 7, Pt. 8, Pt. 9) • Race Back to the Coliseum (Pt. 1, Pt. 2, Pt. 3, Pt. 4, Pt. 5, Pt. 6, Pt. 7) • A Job for Two Heroes | |
351-375 | A Job Never Done (Pt. 1, Pt. 2, Pt. 3, Pt. 4, Pt. 5, Pt. 6, Pt. 7, Pt. 8) • To Waterfront Park (Pt. 1, Pt. 2, Pt. 3, Pt. 4) • A Way In (Pt. 1, Pt. 2, Pt. 3, Pt. 4, Pt. 5, Pt. 6, Pt. 7, Pt. 8) • Beyond the Waterway (Pt. 1, Pt. 2, Pt. 3, Pt. 4, Pt. 5) | |
376-400 | The Right Key (Pt. 1, Pt. 2, Pt. 3) • Door to Door • Eat Your Vegetables • Where is Alice? • A Sweet Search (Pt. 1, Pt. 2, Pt. 3, Pt. 4, Pt. 5) • A-maze-ing • Even the Odds • A Prickly Situation • Burden of Proof (Pt. 1, Pt. 2, Pt. 3, Pt. 4, Pt. 5, Pt. 6, Pt. 7, Pt. 8, Pt. 9, Pt. 10) • House of Cards | |
401-425 | The Clock Tower (Pt. 1, Pt. 2, Pt. 3) • Investigating Ephemer (Pt. 1, Pt. 2, Pt. 3, Pt. 4, Pt. 5, Pt. 6, Pt. 7, Pt. 8) | |
Answers in Agrabah (Pt. 1, Pt. 2, Pt. 3, Pt. 4, Pt. 5, Pt. 6, Pt. 7, Pt. 8, Pt. 9) | ||
Back to the Tower (Pt. 1, Pt. 2, Pt. 3, Pt. 4) • The Foreteller's Might | ||
426-475 | The Beast's Castle • Do Not Enter • The West Wing (Pt. 1, Pt. 2, Pt. 3, Pt. 4, Pt. 5, Pt. 6) • What Matters Most • Reclaim the Castle (West Wing (Pt. 1, Pt. 2) • Dungeon (Pt. 1, Pt. 2, Pt. 3) • Entrance Hall (Pt. 1, Pt. 2) • East Wing (Pt. 1, Pt. 2, Pt. 3, Pt. 4, Pt. 5, Pt. 6, Pt. 7, Pt. 8, Pt. 9)) • A Rosy Reunion (Pt. 1, Pt. 2, Pt. 3, Pt. 4, Pt. 5, Pt. 6, Pt. 7, Pt. 8) • What's Bothering Belle? (Pt. 1, Pt. 2, Pt. 3, Pt. 4) • Scuffle in the Snow • Return to the Castle (Pt. 1, Pt. 2, Pt. 3, Pt. 4) • To the Beast's Room (Pt. 1, Pt. 2, Pt. 3, Pt. 4, Pt. 5) • Under Attack (Pt. 1, Pt. 2) • A Monster in Man's Clothing | |
476-486 | Heartless Havoc (Flower Glade, Dark Forest, Dwarfs' Cottage, Path to the Mine, Mine (Pt. 1, Pt. 2, Pt. 3)) | |
Heartless Havoc: Garden Maze (Pt. 1, Pt. 2, Pt. 3, Pt. 4) | ||
487-525 | Troublemakers (Pt. 1, Pt. 2, Pt. 3, Pt. 4) • Corridor of Darkness (Pt. 1, Pt. 2, Pt. 3, Pt. 4, Pt. 5, Pt. 6, Pt. 7, Pt. 8, Pt. 9, Pt. 10) • Friends or Rivals? (Pt. 1, Pt. 2, Pt. 3, Pt. 4, Pt. 5, Pt. 6, Pt. 7, Pt. 8, Pt. 9, Pt. 10) | |
To the Castle Once More (Pt. 1, Pt. 2, Pt. 3, Pt. 4, Pt. 5, Pt. 6) • To the Forest Once More (Pt. 1, Pt. 2, Pt. 3, Pt. 4) • A Friend in Need (Pt. 1, Pt. 2, Pt. 3, Pt. 4) • A Frosty Monstrosity | ||
526-536 | Mission: The Dark Forest (Pt. 1, Pt. 2, Pt. 3) • Mission: The Crag (Pt. 1, Pt. 2) | |
Mission: The Underworld (Pt. 1, Pt. 2, Pt. 3, Pt. 4, Pt. 5, Pt. 6) | ||
537-555 | What's That Sound? (Pt. 1, Pt. 2) • To the Clock Tower (Pt. 1, Pt. 2) • Chasing Ephemer (Pt. 1, Pt. 2, Pt. 3, Pt. 4, Pt. 5) • Inside the Clock Tower (Pt. 1, Pt. 2, Pt. 3, Pt. 4, Pt. 5, Pt. 6, Pt. 7, Pt. 8, Pt. 9, Pt. 10) | |
556-585 | An Old Friend (Pt. 1, Pt. 2, Pt. 3, Pt. 4) • The Bulletin Board (Pt. 1, Pt. 2) • Monkey Sighting (Pt. 1, Pt. 2, Pt. 3, Pt. 4, Pt. 5, Pt. 6) • In the Dark (Pt. 1, Pt. 2, Pt. 3) • Retrieving the Rubies (Pt. 1, Pt. 2, Pt. 3, Pt. 4, Pt. 5, Pt. 6) • To the Starless Sands (Pt. 1, Pt. 2) • Let the Light Lead the Way (Pt. 1, Pt. 2, Pt. 3) • The Search for Abu (Pt. 1, Pt. 2, Pt. 3, Pt. 4) | |
586-630 | The Delivery (Pt. 1, Pt. 2, Pt. 3, Pt. 4, Pt. 5, Pt. 6, Pt. 7, Pt. 8, Pt. 9) • More Malicious Monsters • Jaq Knows the Way (Pt. 1, Pt. 2, Pt. 3, Pt. 4, Pt. 5) • Materials for the Dress (Pt. 1, Pt. 2, Pt. 3, Pt. 4, Pt. 5, Pt. 6) • Get the Necklace Back! (Pt. 1, Pt. 2, Pt. 3, Pt. 4, Pt. 5, Pt. 6, Pt. 7, Pt. 8) • Heartless in the 2nd Floor Hallway • The Big Reveal (Pt. 1, Pt. 2, Pt. 3) • "Were's" the Werewolf? (Pt. 1, Pt. 2, Pt. 3, Pt. 4, Pt. 5, Pt. 6, Pt. 7, Pt. 8, Pt. 9) • To the Ball (Pt. 1, Pt. 2, Pt. 3) | |
631-645 | Poppin' by the Moogle Shop (Pt. 1, Pt. 2, Pt. 3, Pt. 4, Pt. 5) • Shark Hunt (Pt. 1, Pt. 2, Pt. 3, Pt. 4, Pt. 5, Pt. 6, Pt. 7) • Closing the Valve • Back to the Others • Duuun Dun Duuun Dun | |
646-660 | Checking Up on Cinderella (Pt. 1, Pt. 2, Pt. 3, Pt. 4, Pt. 5, Pt. 6, Pt. 7, Pt. 8, Pt. 9) • Helping Cinderella (Pt. 1, Pt. 2, Pt. 3, Pt. 4, Pt. 5, Pt. 6) | |
661-680 | Target: Blitz Spear (Pt. 1, Pt. 2, Pt. 3, Pt. 4, Pt. 5) | |
Target: Chill Ripper (Pt. 1, Pt. 2, Pt. 3, Pt. 4, Pt. 5) | ||
Target: Heat Saber (Pt. 1, Pt. 2, Pt. 3, Pt. 4) | ||
Master Aced • To the Market Warehouse (Pt. 1, Pt. 2, Pt. 3) • What's Inside the Warehouse? • Fluttering Away | ||
681-705 | Protect the Prince (Pt. 1, Pt. 2, Pt. 3) • Checking Up on Aurora (Pt. 1, Pt. 2, Pt. 3) • To Catch a Fluttering (Pt. 1, Pt. 2, Pt. 3) • Flutterings Away • Aurora's Protector (Pt. 1, Pt. 2, Pt. 3, Pt. 4, Pt. 5, Pt. 6, Pt. 7, Pt. 8) • Saving Aurora (Pt. 1, Pt. 2, Pt. 3, Pt. 4, Pt. 5, Pt. 6) • Thorned Snake in the Grass | |
706-735 | Destination: Waterfront Park (Pt. 1, Pt. 2, Pt. 3, Pt. 4) • What's Going On? (Pt. 1, Pt. 2, Pt. 3, Pt. 4, Pt. 5) • Gummi Hound Havoc • No Day at the Beach (Pt. 1, Pt. 2, Pt. 3, Pt. 4, Pt. 5) • Sea Monster Hunter (Pt. 1, Pt. 2, Pt. 3, Pt. 4, Pt. 5) • Daybreak Town Heartless Hunt (Pt. 1, Pt. 2, Pt. 3) • Target: Silver Hammer Frame (Pt. 1, Pt. 2) • The Shiny Hammer (Pt. 1, Pt. 2, Pt. 3, Pt. 4, Pt. 5) | |
736-790 | The Golden Scarab (Pt. 1, Pt. 2) • Our Old Pal, Aladdin (Pt. 1, Pt. 2, Pt. 3, Pt. 4, Pt. 5, Pt. 6) • Visiting Aladdin • To the Guard Station • The Prison Passage (Pt. 1, Pt. 2, Pt. 3, Pt. 4, Pt. 5) • The Cave of Wonders (Pt. 1, Pt. 2, Pt. 3, Pt. 4, Pt. 5, Pt. 6, Pt. 7, Pt. 8, Pt. 9, Pt. 10) • Where's Aladdin? (Pt. 1, Pt. 2, Pt. 3) • To the Bazaar (Pt. 1, Pt. 2, Pt. 3) • The Dwelling (Pt. 1, Pt. 2, Pt. 3) • The Monster in the Alleyway (Pt. 1, Pt. 2) • The Biggest of Them All (Pt. 1, Pt. 2, Pt. 3, Pt. 4) • Stop Jafar (Pt. 1, Pt. 2) • The Fortuneteller • To the Palace (Pt. 1, Pt. 2) • Searching for Aladdin (Pt. 1, Pt. 2) • A Magic Reunion • The Throne Room (Pt. 1, Pt. 2, Pt. 3, Pt. 4, Pt. 5) • Defeating Jafar (Pt. 1, Pt. 2) | |
791-815 | The Cottage in the Woods (Pt. 1, Pt. 2) • The Prince is in Danger (Pt. 1, Pt. 2, Pt. 3, Pt. 4, Pt. 5, Pt. 6, Pt. 7, Pt. 8) • The Great Escape (Pt. 1, Pt. 2, Pt. 3, Pt. 4, Pt. 5) • Running After the Prince (Pt. 1, Pt. 2, Pt. 3, Pt. 4, Pt. 5) • To the Castle (Pt. 1, Pt. 2) • Chased by Darkness (Pt. 1, Pt. 2) • Darkness's Defeat | |
816-840 | Belle of the Ball (Pt. 1, Pt. 2, Pt. 3, Pt. 4, Pt. 5) | |
Dreams Come True (Pt. 1, Pt. 2, Pt. 3, Pt. 4) | ||
Dreams Come True Pt. 5 | ||
To the Flower Glade (Pt. 1, Pt. 2, Pt. 3, Pt. 4, Pt. 5) | ||
Hide-and-Seek (Pt. 1, Pt. 2, Pt. 3, Pt. 4) • Seeking Alice | ||
Ask the Guards (Pt. 1, Pt. 2) • To the Oasis! (Pt. 1, Pt. 2, Pt. 3) | ||
841-976 | Sweeping Away the Heartless (Pt. 1, Pt. 2, Pt. 3, Pt. 4, Pt. 5) | |
More Heartless in Daybreak Town (Pt. 1, Pt. 2, Pt. 3, Pt. 4, Pt. 5, Pt. 6, Pt. 7, Pt. 8, Pt. 9, Pt. 10) • Daybreak Fun with Ephemer (Pt. 1, Pt. 2, Pt. 3, Pt. 4, Pt. 5) • Trouble at the Tower? (Pt. 1, Pt. 2, Pt. 3, Pt. 4, Pt. 5) • Clock Tower Investigation (Pt. 1, Pt. 2, Pt. 3, Pt. 4, Pt. 5) | ||
The Control Room • To a New World (Pt. 1, Pt. 2, Pt. 3, Pt. 4) | ||
To a New World Pt. 5 • Heartless Clean-Up (Pt. 1, Pt. 2, Pt. 3) • The Large Man • Where's Ralph? (Pt. 1, Pt. 2, Pt. 3, Pt. 4, Pt. 5) | ||
Where's Ralph? (Pt. 6, Pt. 7, Pt. 8, Pt. 9, Pt. 10) • Cy-Bug Sweep (Pt. 1, Pt. 2) • Ralph! (Pt. 1, Pt. 2, Pt. 3, Pt. 4, Pt. 5, Pt. 6) • Darkling Distress (Pt. 1, Pt. 2) • The Chase (Pt. 1, Pt. 2, Pt. 3, Pt. 4) • The Threat • Investigating the Glitches (Pt. 1, Pt. 2, Pt. 3, Pt. 4, Pt. 5) | ||
The Search Continues (Pt. 1, Pt. 2, Pt. 3, Pt. 4, Pt. 5) • To the Racetrack (Pt. 1, Pt. 2) • Wreck the Heartless (Pt. 1, Pt. 2) • Chocolate Monster Madness • Find Vanellope! (Pt. 1, Pt. 2, Pt. 3) • To the Kart Bakery (Pt. 1, Pt. 2, Pt. 3) • Heartless Mayhem (Pt. 1, Pt. 2, Pt. 3, Pt. 4) • Drive Faster! • Vanellope's Hideout • Heartless in the Hideout (Pt. 1, Pt. 2, Pt. 3) • Sweeping the Area (Pt. 1, Pt. 2, Pt. 3, Pt. 4, Pt. 5) | ||
Follow Ralph (Pt. 1, Pt. 2) | ||
Follow Ralph (Pt. 3, Pt. 4, Pt. 5) | ||
Chasing Sour Bill (Pt. 1, Pt. 2) • To King Candy's Castle (Pt. 1, Pt. 2, Pt. 3) • Find Felix! (Pt. 1, Pt. 2) • Where's Vanellope? (Pt. 1, Pt. 2, Pt. 3) • To the Race Track! (Pt. 1, Pt. 2, Pt. 3, Pt. 4, Pt. 5, Pt. 6, Pt. 7) • Pest Control (Pt. 1, Pt. 2, Pt. 3, Pt. 4, Pt. 5, Pt. 6, Pt. 7, Pt. 8) • Heartless Menaces (Pt. 1, Pt. 2) • Cy-Bug Extermination (Pt. 1, Pt. 2) • A Royal Menace • Saving Sugar Rush | ||
977-978 | Darkness Looms • What Comes After • The Final Battle |