Shell

Revision as of 11:15, 20 December 2020 by TheSilentHero (talk | contribs)

Shell is an Ability in Kingdom Hearts Dark Road.

Shell


Donald #1
Shell (シェル Sheru?)
Description Type Element Power
0 +1 +2 +3 +4 +5 +6 +7 +8 +9 +10
Magic Defense +1 for 10s. Stacking Cards does not increase value. Can be applied more than once. Non-element 0 0 0 0 0 0 0 0 0 0 0

Origin

Shell first appeared as an ability in Kingdom Hearts Chain of Memories.

  Physical abilities  
  Non-element abilities Ars Arcanum - Attack - Blade of Seven - Cross Slash - Dark Break - Extreme Arcana - Pumpkin Pummel - Rosea Arcanum - Sliding Dash - Spark Break - Spinning Shadows - Strike Raid
  Fire-element abilities Blazing End - Dark Fire Raid - Ignito Raid
  Water-element abilities Black Hole - Icicle Spear
  Lightning-element abilities Glacial Arrows Thunder - Savage Knives
  Wind-element abilities Air Flair - Blossom of Thorns
  Light-element abilities Radiant Glory
  Magic abilities  
  Non-element abilities Flare - Poison - Shining Star
  Fire-element abilities Firaga - Fire - Meteor Mirage - Meteor Rain - Ultimate Blaze
  Water-element abilities Blizzard - Magic Pulse - Pulsing Flame
  Lightning-element abilities Thundaga - Thunder
  Wind-element abilities Aero - Rapid Storm - Tornado
  Light-element abilities Circle of Innocence - Radiant Star
  Support abilities  
Buffs Attack Boost - Magic Boost - Protect - Shell
Debuffs Magic DEF Sap
Recovery Absorption - Cure - Poisona - Potion
Other Gauge Boost
Sub-abilities
Buffs Attack Boost - Magic Boost
Debuffs DEF Sap - Magic DEF Sap
Recovery Cure - Potion
Status Paralysis - Poison - Sleep
Other Gauge Boost