Daybreak Town
Daybreak Town is the first world visited by The Player in Kingdom Hearts Unchained χ / Union χ.
Areas
The Fountain Square (噴水広場 Funsui Hiroba ) is the first area in the world and also acts the the party's hub.
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Fountain Square
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A Corridor of Darkness leading to the Dark Corridor Trials.
- During seasonal events the hub version of the Fountain Square changes its appearance.
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Moogle O' Glory event
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Valentine's Day
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White Day
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Halloween
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Winter
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Before Christmas
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Christmas
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New Year's Eve
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1st Anniversary
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2nd Anniversary
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3rd Anniversary
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4th Anniversary
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5th Anniversary
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End of Service
The door in the center leads to the Moogle Shop (モーグリの店 Mōguri no Mise ).
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Moogle Shop
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The frozen Moogle Shop during the Christmas Winter Party Event!
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The flooded Moogle Shop during the Shark Hunt.
Up the stairs is the Attic (屋根裏部屋 Yaneuraheya ).
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Attic
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The frozen Attic during the Christmas Winter Party Event!
Beyond the window lies the Rooftop (噴水広場・上層 Funsui Hiroba Jōsō , lit. "Fountain Square: Upper Level").
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Rooftop
The stairs in the lower left corner of the Fountain Square lead to the 1st District (1番街 1-Ban Machi , lit. "1st Avenue").
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1st District
Following the stairs on the right side of the Fountain Square the 2nd District (2番街 2-Ban Machi , lit. "2nd Avenue") can be reached.
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2nd District
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The 2nd District after hitting the waterway switch.
Somewhere beyond the 2nd District lies the Clock Tower Area (時計塔・周辺 Tokei-tō Shūhen , lit. "Clock Tower and Surroundings").
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Clock Tower Area
Leaving through the large left gate of the Clock Tower Area leads to the Seventh District (7番街 7-Ban Machi , lit. "7th Avenue").
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Seventh District
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The Seventh District during Nightmare Chirithy's assault.
On the left side of the Seventh District is a door to the Seventh District: Vacant House (7番街・空家 7-Ban Machi Akiya , lit. "7th Avenue: Vacant House").
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Seventh District: Vacant House
Leaving the Fountain Square through the large gate on the left leads to Market (中央市場 Chūōshijō , lit. "Central Market").
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Market
In the middle of the Market a door to the Warehouse (中央市場・倉庫 Chūōshijō Sōko , lit. "Central Market: Warehouse") can be found.
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Warehouse
The gate on the left side of the Market connects to the Avenue (郊外へ続く橋 Kōgai e Tsudzuku Hashi , lit. "Bridge to the Suburbs").
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Avenue
Crossing the bridge to the left leads to the Boardwalk (海沿いの遊歩道 Umizoi no Yūhodō , lit. "Boardwalk along the Sea").
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Boardwalk
The Boardwalk has two exits to the Waterfront Park (臨海公園 Rinkai Kōen ): on the upper left over the bridge, and the lower left through the park.
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Waterfront Park
The Waterfront Park: Office (臨海公園・管理人室 Rinkai Kōen Kanrininshitsu , lit. "Waterfront Park: Manager's Office") can be found by entering the lighthouse in the Waterfront Park.
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Waterfront Park: Office
The bottom left door of the Waterfront Park: Office leads to the Waterfront Park: Dock (臨海公園・船着き場 Rinkai Kōen Funatsukiba ).
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Waterfront Park: Dock
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The Waterfront Park: Dock with a ferry ready to leave.
Taking the ferry from the Waterfront Park: Dock, the Beach (島のビーチ Shima no Bīchi , lit. "Island Beach") can be reached, which consists of four areas. A dusk and night version of Beach can be visited during the Summer Adventure event.
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Beach A
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Beach B
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Beach C
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Beach D
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Beach A at sunset
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Beach B at sunset
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Beach C at sunset
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Beach D at sunset
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Beach A at night
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Beach B at night
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Beach C at night
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Beach D at night
During the Summer Adventure event, taking a different ferry from the Beach would take you to a reef with shipwrecks.
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Shipwreck Shore
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The Shipwreck Shore during the day.
Entering the sewers in the 2nd District or going down the steps in the Waterfront Park: Office leads to the Underground Waterway Entrance (地下水路・入口 Chika Suiro Iriguchi ), and subsequentially to the Underground Waterway (地下水路 Chika Suiro ), which connects both areas and the Clock Tower: Underground Entrance (時計塔・地下入口 Tokei-tō Chika Iriguchi ). Counting entries and exits, the Underground Waterway consists of ten areas.
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Underground Waterway F
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Underground Waterway E
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Underground Waterway D
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Underground Waterway C
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Underground Waterway Entrance
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Underground Waterway A (1)
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Underground Waterway A (2)
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Underground Waterway A (3)
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Underground Waterway B
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Clock Tower: Underground Entrance
- Draining the water during the Shark Hunt creates a lower passage that connects the first four areas of the Underground Waterway.
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Underground Waterway F
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Underground Waterway E
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Underground Waterway D
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Underground Waterway C
- During the Christmas Winter Party Event!, three areas are frozen.
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Underground Waterway D
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Underground Waterway C
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Underground Waterway E
Going up the stairs in the Clock Tower: Underground Entrance leads to the Clock Tower: Level (時計塔内部 Tokei-tō Naibu , lit. "Clock Tower Interior"), which consists of a labyrinth of five different areas.
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Clock Tower: Level A
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Clock Tower: Level B
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Clock Tower: Level C
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Clock Tower: Level D
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Clock Tower: Level E
In some quests, exterior areas can be reached through some Clock Tower: Level exits.
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Clock Tower: Exterior A
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Clock Tower: Exterior B
Some areas of the the Clock Tower: Level C variant contain the Clock Tower: Elevator (時計塔・エレベーター Tokei-tō Erebētā ).
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Clock Tower: Elevator
Moving up with the elevator leads to the Foretellers' Chambers (予知者の部屋 Yochi-sha no Heya ).
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Foretellers' Chambers
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The Foretellers' Chambers during the fight with Darkness.
Another elevator moves up to the Clock Tower: Control Room Hall (時計塔・管理室前 Tokei-tō Kanri Shitsumae , lit. "Clock Tower: In Front of the Control Room").
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Clock Tower: Control Room Hall
Somewhere in Daybreak Town a hall with fourteen adjoining rooms can be found.
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Unknown room
There is a graveyard somewhere beyond the city area of Daybreak Town.
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Graveyard A
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Graveyard B
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Graveyard C
The Corridor of Darkness (闇の回廊 Yami no Kairō ) can be accessed at the Fountain Square during the Dark Corridor Trials, the Warehouse when visiting Enchanted Dominion for the first time, and Shipwreck Shore during the Summer Adventure event.
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Corridor of Darkness A
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Corridor of Darkness B
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Corridor of Darkness C
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Corridor of Darkness D
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Corridor of Darkness E
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Corridor of Darkness F
Cutscene maps
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The Player's room
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Strelitzia's room
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A park overlooking the town.
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The hills
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The hills during sunset.
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The flower meadow
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The Control Room
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The corridor before Ventus's chamber.
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The chamber where Ventus was recovering.
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The corridor before the room with the lifeboat.
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The room with the lifeboat.