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User:KrytenKoro/Orichalcum Ring
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This article is about the Dark Road accessory. You may be looking for other uses. |
Kingdom Hearts Dark Road Badge I | ||||
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Japanese | バッジ I | |||
Rōmaji | Bajji I | |||
Stats | ||||
HP | Strength | Magic | Defense | |
+2 | +0 | +0 | +0 | |
Resistance | ||||
Magic | Poison | Sleep | Paralysis | |
+0 | 0% | 0% | 0% | |
Obtained | ||||
Crafting |
Kingdom Hearts Dark Road Badge II | ||||
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Japanese | バッジ II | |||
Rōmaji | Bajji II | |||
Stats | ||||
HP | Strength | Magic | Defense | |
+3 | +0 | +0 | +0 | |
Resistance | ||||
Magic | Poison | Sleep | Paralysis | |
+0 | 0% | 0% | 0% | |
Obtained | ||||
Crafting |
Kingdom Hearts Dark Road Badge III | ||||
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Japanese | バッジ III | |||
Rōmaji | Bajji III | |||
Stats | ||||
HP | Strength | Magic | Defense | |
+5 | +0 | +0 | +0 | |
Resistance | ||||
Magic | Poison | Sleep | Paralysis | |
+0 | 0% | 0% | 0% | |
Obtained | ||||
Crafting |
Kingdom Hearts Dark Road Badge IV | ||||
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Japanese | バッジ IV | |||
Rōmaji | Bajji IV | |||
Stats | ||||
HP | Strength | Magic | Defense | |
+6 | +0 | +0 | +0 | |
Resistance | ||||
Magic | Poison | Sleep | Paralysis | |
+0 | 0% | 0% | 0% | |
Obtained | ||||
Crafting |
Kingdom Hearts Dark Road Badge V | ||||
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Japanese | バッジ V | |||
Rōmaji | Bajji V | |||
Stats | ||||
HP | Strength | Magic | Defense | |
+8 | +0 | +0 | +0 | |
Resistance | ||||
Magic | Poison | Sleep | Paralysis | |
+0 | 0% | 0% | 0% | |
Obtained | ||||
Crafting |
The Badge is an accessory that is found in Kingdom Hearts Dark Road.
Design
Recipe
Kingdom Hearts Dark Road
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BP | ![]() |
Ingredients | ![]() ![]() |
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BP | ![]() |
Ingredients | ![]() ![]() ![]() |
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BP | ![]() |
Ingredients | ![]() ![]() ![]() |
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BP | ![]() |
Ingredients | ![]() ![]() ![]() |
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BP | ![]() |
Ingredients | ![]() ![]() ![]() ![]() |
See also
Notes
- Rarity?
- get=Crafting; Shop; boardsss?
- Modified Style template KHDR parameters
- Added BP icon for KHDR synth template, propose adding munny icon for KHD synth template
- On KHWiki, the accessory images will need to be uploaded under proper names, either with redirects from II, III, IV, V to I, or modifying the template to allow for name and ord parameters so that name calls image and ord completes the modifier.
- Other than Stormy Stone, all crafting materials have unique images either in KHX or KHII/KHIII -- would khwiki be willing to use those images for more visual distinction and differentiation, or does it want to match KHDR crafting menu exactly? If latter, synth template will need additional parameters for material "type".