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Talk:Special Attack

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We have permission to use some gifs.KrytenKoro (talk) 08:08, 16 May 2016 (PDT)

Model

columns:

  • Name
  • Attribute
  • Gauges
  • Target
  • DMG from 1* to 6*+SAB (can be 1* plus 1*-5*increment and 6* increment)
  • Attack Descriptions from 1* to 6*
  • Medals

Also, should we have articles for the techniques to explain more in-depth stuff like how to exploit Strength Boost, etc., and have animations of the tech? Or just have the base description?KrytenKoro (talk) 14:15, 25 May 2016 (PDT)

[User: Anonymous] In lieu of going into any decent detail about these, we should at least make sure that all medals are listed (Nick Wilde, Judy Hopps, Pinnochio?) and the JP/NA differences are shown here. I mean, this is the page that everyone goes to in order to read special attack details, so it should have some effort put into clarity.

Action abilities

Ability AP Description Obtained
Guard (リフレクトガード
Rifurekuto Gādo
?, lit. "Reflect Guard")
2 Blocks and shoots back enemy attacks using a parrying action with Template:Button. Roxas,[1] Limit Form
Upper Slash (スラッシュアッパー
Surasshu Appā
?, lit. "Slash Upper")
4 Knocks a target into the air during a combo with Template:Button. Sora[2]
Horizontal Slash (エアサイドスラッシュ
Ea Saido-Surasshu
?, lit. "Air Side-Slash")
2 Unleashes a powerful attack that hits a target from left to right during a midair combo with Template:Button. Template:Note Sora[3]
Finishing Leap (フィニッシュライズ
Finisshu Raizu
?, lit. "Finish Rise")
5 Unleashes a powerful guard-piercing attack at the end of a combo with Template:Button. Template:Note Sora[4]
Retaliating Slash (リベンジスラッシュ
Ribenji Surasshu
?, lit. "Revenge Slash")
[5]
3 When knocked down, quickly regains balance and counterattacks with Template:Button. Template:Note Sora,[6] Valor Form, Wisdom Form, Lion Form
Slapshot (スラップショット
Surappushotto
?)
2 Rapidly attacks a nearby target without getting flung back. Template:Note Sora,[7] Limit Form
Dodge Slash (ドッジスラッシュ
Dojji Surasshu
?)
2 Unleashes an attack that deals damage to nearby enemies. Sora[8]
Flash StepTemplate:FMII (フラッシュステップ
Furasshu Suteppu
?)
2 Unleashes a guard-piercing attack on a slightly distant target while keeping up your own guard. Sora[9]
Sliding Dash (スライドダッシュ
Suraido Dasshu
?, lit. "Slide Dash")
[10]
2 Instantly closes in on and attacks a far target. Sora,[11] Limit Form
Vicinity BreakTemplate:FMII (ラウンドブレイク
Raundo Bureiku
?, lit. "Round Break")
2 Unleashes a powerful attack when surrounded. Sora[12]
Guard Break (ストライドブレイク
Sutoraido Bureiku
?, lit. "Stride Break")
3 Unleashes a powerful finishing combo move that pierces through a target's guard. Sora[13]
Explosion (エクスプロージョン
Ekusupurōjon
?)
3 Unleashes a finishing combo move that knocks down several enemies. Damage dealt is relative to magic skill. Sora[14]
Aerial Sweep (エリアルスイープ
Eriaru Suīpu
?)
2 Unleashes a powerful leaping attack on targets in midair. Sora,[15] Limit Form
Aerial DiveTemplate:FMII (エリアルダイヴ
Eriaru Daivu
?)
2 Unleashes a powerful aerial attack on distant targets. Sora[16]
Aerial Spiral (エアスパイラル
Ea Supairaru
?, lit. "Air Spiral")
2 Closes in on far targets in midair and unleashes spinning attacks. Sora[17]
Aerial Finish (エリアルフィニッシュ
Eriaru Finisshu
?)
3 Unleashes a powerful finishing combo move to a single target in midair. Sora[18]
Magnet BurstTemplate:FMII (マグネスプラッシュ
Magune Supurasshu
?, lit. "Magnet Splash")
3 Draws enemies in to unleash a finishing combo move. Damage dealt is relative to magic skill. Sora[19]
Counterguard (ガードカウンター
Gādo Kauntā
?, lit. "Guard Counter")
4 Counterattacks nearby enemies with Attack while performing Guard. Sora[20]
Auto Valor (オートブレイヴ
Ōto Bureivu
?, lit. "Auto Brave")
1 Automatically sets the Reaction Command to Valor in a pinch, if Valor Form is usable. Sora[21]
Auto Wisdom (オートウィズダム
Ōto Wizudamu
?)
1 Automatically sets the Reaction Command to Wisdom in a pinch, if Wisdom Form is usable. Sora[22]
Auto LimitTemplate:FMII (オートリミット
Ōto Rimitto
?)
1 Automatically sets the Reaction Command to Limit in a pinch, if Limit Form is usable. Sora[23]
Auto Master (オートマスター
Ōto Masutā
?)
1 Automatically sets the Reaction Command to Master in a pinch, if Master Form is usable. Sora[24]
Auto Final (オートファイナル
Ōto Fainaru
?)
1 Automatically sets the Reaction Command to Final in a pinch, if Final Form is usable. Sora[25]
Auto Summon (オートサモン
Ōto Samon
?)
2 When a friend is down, automatically sets the Reaction Command to Summon in the Command Menu containing Summon, if Summon is usable. Template:Note Sora[26]
Trinity Limit (トリニティリミット
Toriniti Rimitto
?)
5 A Limit Command that uses teamwork to unleash the powerful Trinity attack. Consumes all of Sora's MP. Sora[27]
Brave Shot (ブレイヴシュート
Bureivu Shūto
?, lit. "Brave Shoot")
Unleashes a powerful finishing combo move and knocks a single target off its feet. Valor Form
Brave Beat (ブレイヴビート
Bureivu Bīto
?)
Unleashes a powerful finishing combo move that successively attacks several targets at once. Valor Form
Sonic Strike (ソニックストライク
Sonikku Sutoraiku
?)
Unleashes a powerful finishing combo move that pierces through a single target. Valor Form
Sonic End (ソニックエンド
Sonikku Endo
?)
Unleashes a powerful finishing combo move in a rapid midair attack to several targets at once. Valor Form
Over the Horizon (オーバーホライズン
Ōbā Horaizon
?, lit. "Over Horizon")
Leaps towards a target in a rapid attack with Template:Button. Valor Form
Omega Finale (フリーフィニッシュ
Furī Finisshu
?, lit. "Free Finish")
Deals finishing combo moves in the middle of a combo with Template:Button. Valor Form
Wisdom Shot (ウィズダムショット
Wizudamu Shotto
?)
Changes the command Attack to Shoot. Wisdom Form
Mobile Action (アクティブホバー
Akutibu Hobā
?, lit. "Active Hover")
Actions will be enabled while moving. Wisdom Form, Final Form
Magic Haste (マジックヘイスト
Majikku Heisuto
?)
Shortens magic casting time and enables rapid magic combos. Wisdom Form
Magic Spice (マジックスパイス
Majikku Supaisu
?)
Powers up the finishing move of magic combos. Wisdom Form
Sonic RaveTemplate:FMII (ソニックレイヴ
Sonikku Reivu
?)
A Limit Command that unleashes an attack on an enemy as you pass by. Press Template:Button at the right tempo for a combo. MP Cost: 60 Limit Form
Last ArcanumTemplate:FMII (ラストアルカナム
Rasuto Arukanamu
?)
A Limit Command that unleashes a powerful combo attack. Press Template:Button for a consecutive combo. MP Cost: 75 Limit Form
Strike RaidTemplate:FMII (ストライクレイド
Sutoraiku Reido
?)
A Limit Command that allows you to throw the Keyblade at the target. Press Template:Button for a combo. MP Cost: 65 Limit Form
InfinityTemplate:FMII (ラグナロク
Ragunaroku
?, lit. "Ragnarok")
A Limit Command that can be unleashed by pressing Template:Button after an aerial combo. MP Cost: 80 Limit Form
ZantetsukenTemplate:FMII (ザンテツケン?) Unleashes a finishing combo move on a single target. This powerful attack can instantly eliminate weaker enemies. Limit Form
Ripple DriveTemplate:FMII (リップルドライヴ
Rippuru Doraivu
?)
Unleashes a finishing combo move when surrounded. Damage dealt is relative to magic skill. Limit Form
Hurricane PeriodTemplate:FMII (ハリケーンピリオド
Harikēn Piriodo
?)
Unleashes a powerful finishing combo move consisting of an aerial barrage. Limit Form
Zantetsu CounterTemplate:FMII (ザンテツカウンター
Zantetsu Kauntā
?)
Unleashes Zantetsuken by selecting Attack while guarding. Limit Form
Reflect ComboTemplate:FMII (リフレクトコンボ
Rifurekuto Konbo
?)
Blocks enemy attacks with Guard by pressing Template:Button during a combo. Limit Form
Master Strike (マスターストライク
Masutā Sutoraiku
?)
Unleashes a powerful finishing combo move that successively attacks a single target. Master Form
Disaster (ディザスター
Dizasutā
?)
Unleashes a powerful finishing combo move that draws in several enemies and successively deals damage. Master Form
Master Magic (マスターマジック
Masutā Majikku
?)
Powers up magic. Master Form
Final Arcana (ファイナルアルカナム
Fainaru Arukanamu
?, lit. "Final Arcanum")
Handling the Keyblade with great skill, unleashes a powerful finishing combo move to a single target. Final Form
Final Strike (ファイナルオーバー
Fainaru Ōbā
?, lit. "Final Over")
While spinning in midair, deals a powerful finishing combo move to a single target. Final Form
Final Arts (ファイナルアーツ
Fainaru Ātsu
?)
Unleashes a powerful finishing combo move to get rid of several targets at once. Final Form
Auto Assault (オートアサルト
Ōto Asaruto
?)
The Keyblade automatically unleashes attacks in various situations. Final Form
Crime & Punishment (クライムペナルティ
Kuraimu Penaruti
?, lit. "Crime Penalty")
A Keyblade held in each hand unleashes powerful magic spells. Final Form
Combo Upper (コンボアッパー
Konbo Appā
?)
Knocks a target into the air during a combo with Template:Button. Lion Form
Aerial Impulse (エアインパルス
Ea Inparusu
?, lit. "Air Impulse")
Tackles and attacks a target in midair during a combo with Template:Button. Lion Form
Finishing Blast (フィニッシュバースト
Finisshu Bāsuto
?, lit. "Finish Burst")
Deals damage to nearby enemies at the end of a combo with Template:Button. Lion Form
Running Tackle (ダッシュインパクト
Dasshu Inpakuto
?, lit. "Dash Impact")
Unleashes a rapid tackle on a single target while attacking during Dash. Lion Form[28]
Dash (ダッシュ
Dasshu
?)
Moves rapidly while pressing down Template:Button. Lion Form[29]
Donald Fire (ドナルドファイア
Donarudo Faia
?)
2 Unleashes a firestorm that attacks nearby enemies. MP Cost: 10 Donald Duck[2]
Donald Blizzard (ドナルドブリザド
Donarudo Burizado
?)
2 Unleashes a barrage of ice at the enemy. MP Cost: 10 Donald Duck[30]
Donald Thunder (ドナルドサンダー
Donarudo Sandā
?)
2 Call down a bombardment of lightning bolts on your target! MP Cost: 10 Donald Duck
Donald Cure (ドナルドケアル
Donarudo Kearu
?)
3 Cures Party Member's HP. MP Cost: All Donald Duck
Fantasia (ファンタジア
Fantajia
?)
3 A Limit Command that unleashes Donald's powerful Comet spell. Consumes all of Sora's MP. Donald Duck[31]
Flare Force (フレアフォース
Furea Fōsu
?)
3 A Limit Command that unleashes Donald's powerful Duck Flare spell. Consumes all of Sora's MP. Donald Duck[32]
Goofy Tornado (グーフィートルネド
Gūfī Torunedo
?)
2 Creates a vortex to draw enemies close and attack them! MP Cost: 10 Goofy[33]
Goofy Bash (グーフィーブレイド
Gūfī Bureido
?, lit. "Goofy Blade")
2 An effective ranged attack, throwing a shield at the enemy from afar. MP Cost: 10 Goofy
Goofy Turbo (グーフィーターボ
Gūfī Tābo
?)
2 Dashes through enemies, bouncing them towards Sora. MP Cost: 10 Goofy[15]
Tornado Fusion (トルネドフュージョン
Torunedo Fyūjon
?)
3 A Limit Command that unleashes Goofy's spinning attack, Whirli-Goof. Goofy[34]
Teamwork (ユニゾンアスリート
Yunizon Asurīto
?, lit. "Unison Athlete")
3 A Limit Command that unleashes Goofy and Sora's joint attack, Knocksmash. Consumes all of Sora's MP. Goofy[18]
Mushu Fire (ムーシューファイア
Mūshū Faia
?)
2 Mushu attacks nearby enemies by breathing fire. MP Cost: 10 Mulan[35]
Flametongue (フレイムタン
Fureimutan
?)
2 Rushes in and attacks enemies in midair while engulfed in Mushu's fire. MP Cost: 10 Mulan[35]
Dragonblaze (ドラゴンブレイズ
Doragonbureizu
?)
3 A Limit Command that unleashes Mulan and Sora's joint attack, Red Rocket. Consumes all of Sora's MP. Mulan[35]
Furious Shout (フュリアスベロウ
Fyuriasu Berou
?, lit. "Furious Bellow")
2 Knocks down nearby enemies with enraged shouts. MP Cost: 10 Beast
Ferocious Rush (フェロシアスランジ
Feroshiasu Ranji
?, lit. "Ferocious Lunge")
2 Attacks the enemy successively with a rush of enraged tackles. MP Cost: 10 Beast
Howling Moon (ハウリングムーン
Hauringu Mūn
?)
3 A Limit Command that unleashes Beast and Sora's joint attack, Twin Howl. Consumes all of Sora's MP. Beast
Divider (雪月花
Setsugekka
?, lit. "Snow, Moon, and Flowers")
2 Attacks nearby enemies while flying through the air. MP Cost: 10 Auron
Healing Water (いやしの水
Iyashi no Mizu
?)
3 Restores the Party's HP. MP Cost: 99 Auron
Overdrive (オーバードライブ
Ōbādoraibu
?)
3 A Limit Command that unleashes Auron and Sora's joint attack, Bushido. Consumes all of Sora's MP. Auron
No Mercy (マーシレスリー
Māshiresurī
?, lit. "Mercilessly")
2 There is no escaping from this attack! MP Cost: 10 Jack Sparrow
Rain Storm (レインストーム
Rein Sutōmu
?)
2 Throws weapons at the enemy successively. MP Cost: 10 Jack Sparrow
Bone Smash (ボーンクラッシュ
Bōn Kurasshu
?, lit. "Bone Crush")
2 Throws bombs continuously at the target. MP Cost: 10 Jack Sparrow
Treasure Isle (トレジャーアイランド
Torejā Airando
?, lit. "Treasure Island")
3 A Limit Command that unleashes Jack Sparrow and Sora's joint attack, Bluff. Consumes all of Sora's MP. Jack Sparrow
Slash Frenzy (スラッシュラッシュ
Surasshu Rasshu
?, lit. "Slash Rush")
2 Stops enemy movements with a rapid swarm of attacks. MP Cost: 10 Aladdin
Quickplay (クイックプレイ
Kuikkupurei
?)
2 Pounces on the enemy to obtain orbs. Aladdin
Trick Fantasy (トリックファスター
Torikku Fastā
?, lit. "Trick Faster")
3 A Limit Command that unleashes Aladdin and Sora's joint attack, Speedster. Consumes all of Sora's MP. Aladdin
Blazing Fury (怒りをまとう火炎
Ikari o Matou Kaen
?, lit. "Blaze Clad in Fury")
2 Becomes engulfed in flames and chases the enemy. MP Cost: 10 Jack Skellington
Icy Terror (恐怖につかまる吹雪
Kyōfu ni Tsukamaru Fubuki
?, lit. "Blizzard Gripped with Terror")
2 Ice crystals form around and attack the target. MP Cost: 10 Jack Skellington
Bolts of Sorrow (悲しみのつづく雷
Kanashimi no Tsuzuku Ikazuchi
?, lit. "Thunder Followed by Sorrow")
2 Lightning bolts rain down upon the target. MP Cost: 10 Jack Skellington
Applause, Applause (アプローズプリーズ
Apurōzu Purīzu
?, lit. "Applause, Please")
3 A Limit Command that unleashes Jack and Sora's joint attack, Dance Call. Consumes all of Sora's MP. Jack Skellington
Fierce Claw (フィアスリークロウ
Fiasurī Kurou
?, lit. "Fiercely Claw")
2 Attacks the target successively. MP Cost: 10 Simba
Groundshaker (アースシェイカー
Āsu Sheikā
?, lit. "Earth Shaker")
2 Attacks surrounding enemies with an earth-shaking battle cry. MP Cost: 10 Simba
Healing Herb (大自然のいやし
Daishizen no Iyashi
?, lit. "Nature's Healing")
3 Restores the Party's HP using the powers of nature. MP Cost: 99 Simba
King's Pride (キングスプライド
Kingusu Puraido
?)
3 A Limit Command that unleashes Simba and Sora's joint attack, Wildcat. Consumes all of Sora's MP. Simba
Scouting Disk (オートディスク
Ōto Disuku
?, lit. "Auto Disk")
2 Releases a disk that automatically finds and attacks an enemy. MP Cost: 10 Tron[36]
Pulsing Thunder (パルスサンダー
Parusu Sandā
?, lit. "Pulse Thunder")
2 Releases electricity to attack nearby enemies. MP Cost: 10 Tron[36]
Complete Compilement (フルコンパイル
Furu Conpairu
?, lit. "Full Compile")
3 A Limit Command that unleashes Tron and Sora's joint attack, Setup. Consumes all of Sora's MP. Tron[36]
Dark Aura (ダークオーラ
Dāku Ōra
?)
2 Stops enemy movements with dark magic spells as commanded when Sora's combo is about to end. MP Cost: 10 Riku
Dark Shield (ダークシールド
Dāku Shīrudo
?)
2 Blocks enemy attacks with a shield of darkness as commanded. MP Cost: 10 Riku
Cure Potion (キュアポーション
Kyua Pōshon
?)
3 Restores the Party's HP. MP Cost: 99 Riku
Eternal Session (エターナルセッション
Etānaru Sesshon
?)
3 A Limit Command that unleashes Riku and Sora's joint attack, Session. Consumes all of Sora's MP. Riku
  1. Defeat the Twilight Thorn
  2. 2.0 2.1 Defeat the Possessor and Thresholder.
  3. Defeat the Hostile Program.Template:KHII / Defeat the Grim Reaper at The Black Pearl.Template:FMII
  4. Defeat the Experiment.Template:KHII / Defeat the Blizzard Lord and Volcanic Lord at Agrabah.Template:FMII
  5. In Lion Form, this is translated as "Retaliating Smash".
  6. Defeat the Dark Thorn.
  7. Free the Cornerstone of Light.Template:KHII / Clear the Nobodies at the Betwixt and Between.Template:FMII
  8. Defeat Cerberus at Olympus Coliseum.Template:KHII / Free the Cornerstone of Light.Template:FMII
  9. Defeat the Prison Keeper.Template:FMII
  10. Dubbed as Slide Dash in the HD 2.5 ReMIX version.
  11. Clear the trap at the Village Cave.
  12. Defeat the Hostile Program.Template:FMII
  13. Defeat the Army of 1000 Heartless.
  14. Defeat the Blizzard Lord and Volcanic Lord at Agrabah.Template:KHII / Defend the Solar Sailer Simulation.Template:FMII
  15. 15.0 15.1 Defeat Shan-Yu.
  16. Clear "Maniac" Phil's Training test.Template:FMII
  17. Clear "Maniac" Phil's Training test.Template:KHII / Save the Medallion.Template:FMII
  18. 18.0 18.1 Defeat Captain Barbossa.
  19. Defeat Hades.Template:FMII
  20. Defeat Hades.Template:KHII / Defeat Cerberus at Olympus Coliseum.Template:FMII
  21. Valor Form (LV2)
  22. Wisdom Form (LV2)
  23. Limit Form (LV2)
  24. Master Form (LV2)
  25. Final Form (LV2)
  26. Get Queen Minnie safely to the throne.
  27. Defeat Pete at Olympus Coliseum.
  28. Restore Simba's confidence.
  29. Reach Wildebeest Valley.
  30. Clear the trap at The Cave of Wonders: Stone Guardians.
  31. Free the Cornerstone of Light.
  32. Defeat the Grim Reaper at the Harbor.
  33. Defeat Pete at the Wharf.
  34. Defeat the Storm Rider.
  35. 35.0 35.1 35.2 Mulan loses her disguise.
  36. 36.0 36.1 36.2 Access the DTD.