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Special Attack

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Revision as of 08:19, 28 October 2015 by SadakoTetsuwan (talk | contribs)
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Abilities are the special attacks attached to each medal. These abilities are utilized by dragging the medal from the corner into combat. Abilities are either 'single target' or 'area of effect', referring to the number of enemies struck by the attack, and all abilities have a gauge cost which must be paid to execute the attack.

The number of attacks made by abilities tends to increase as the medal increases in power. For example, Yuna's Ability has one attack at 1★ and 2★, two attacks at 3★, 4★ and 5★, and three attacks at 6★.

Other abilities increase in power if certain requirements are met. For example, Tifa's Ability increases in power if used against an enemy inflicted with the Sleep status.

Aeroga

Aeroga is an area of effect ability that deals heavy damage. It has a unique animation.

Aeroga has a gauge cost of 4.

Attack Up

Attack Up is a single target ability that gives a 25% increase to medals.

Attack Up Double

Attack Up Double is a single target ability that gives a 25% increase to the current medal and the next medal.

Blizzaga

Blizzard Raid

Brave End

Brave End is a single target ability that deals heavy damage. It has a unique animation.

Brave End has a gauge cost of 4.

Cura

Cura is a single target ability that restores a large amount of the user's HP when used.

Cura has a gauge cost of 2.

Curaga

Curaga is a single target ability that restores a very large amount of the user's HP when used.

Curaga has a gauge cost of 2.

Cure

Cure is a single target ability that restores some of the user's HP when used.

Cure has a gauge cost of 2.

Esuna

Esuna is a single target ability that removes negative status effects from the user when used.

Esuna has a gauge cost of 2.

Firaga

Fire Dash

Fire Raid

Flame Break

Flame Rave

Freeze Break

Freeze Rave

Glacier Sword

Ice Dash

Icicle Spear

Icicle Spear is an area of effect ability that deals additional damage to enemies that are paralyzed.

Icicle Spear has a gauge cost of 3.

Last Arcanum

Last Arcanum is a single target ability that becomes more powerful the closer the user is to full HP.

Last Arcanum has a gauge cost of 2.

M Attack Up

M Protect Up

P Attack Up

P Protect Up

Revenge Sword

Rush Raid

Rush Raid is an area of effect attack that becomes more powerful the closer it is to the last slot in your deck.

Rush Raid has a gauge cost of 2.

S Attack Up

S Protect Up

Seventh Blade

Seventh Blade is an area of effect attack which has no attribute, meaning it will always deal neutral damage to enemies regardless of their attribute.

Seventh Blade has a gauge cost of 3.

Sonic Arcanum

Sonic Arcanum is a single target ability that deals heavy damage. It has a unique animation.

Sonic Arcanum has a gauge cost of 4.

Sonic Break

Sonic Break is a single target ability that deals more damage as your ability gauge gets closer to 0.

Sonic Break has a gauge cost of 1.

Sonic Rave

Sonic Rave is a single target ability that deals additional damage to enemies that are asleep.

Sonic Rage has a gauge cost of 3.

Spark Break

Spark Dash

Spark Rave

Strike Raid

Strike Raid is an area of effect ability that deals additional damage to enemies that are poisoned.

Strike Raid has a gauge cost of 3.

Thundaga

Thunder Raid

Tornado

Tornado is an area of effect attack which reduces the enemy's defense against all attributes by 1 step for the duration of the attack.

Tornado has a gauge cost of 4.

Wind Break

Wind Break is a single target ability which always deals a set amount of damage to the enemy regardless of their defense power.

Wind Break has a gauge cost of 2.

Wind Rave

Wind Rave is a single target ability which always deals a set amount of damage to the enemy regardless of their defense power.

Wind Rave has a gauge cost of 2.