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Special Attack Bonus
Guilt is a trait found on 6★ medals which have been fully synthesized after the player has cleared Mission 350. It acts as a second multiplier which further increases the power of a medal's Ability. There are three levels of guilt, depending on the rarity of the medal.
Activating Guilt on a medal requires another identical medal to be synthesized onto the fully synthesized medal, as if you were going to add a sixth orb to the medal. This will result in a random percentage being added to the medal next to the synthesis orbs, indicating the extra damage which will be added when the Ability is used.
If the medal is common, it will have Low Guilt, which offers up to a 20% bonus to damage output; if it is a rare medal, it will have Medium Guilt with up to a 50% bonus; and if it is a premium medal, it will have High Guilt with up to a 100% bonus.
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Inactive Low Guilt
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Inactive Medium Guilt
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Inactive High Guilt
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Active Low Guilt
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Active Medium Guilt
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Active High Guilt
Guilt is particularly valuable on Partner Medals, which do not receive any Keyblade slot bonuses when used in combat.