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Magic Boost: Difference between revisions

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==Origin==
==Origin==
{{kh|Magic Boost (ability)|Magic Boost}} first appeared as an ability in ''{{kh|Kingdom Hearts Chain of Memories}}''.
{{kh|Magic Boost (ability)|Magic Boost}} first appeared as an ability in ''{{kh|Kingdom Hearts Chain of Memories}}''.
==Gallery==
<gallery widths=561 heights=315>
Magic Boost KHDR.gif|Magic Boost in {{KHDR}}.
</gallery>


==Notes and references==
==Notes and references==
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{{Abilities}}
{{Abilities}}
__NOTOC__

Latest revision as of 16:42, 26 December 2022

Magic Boost is a series of Abilities in Kingdom Hearts Dark Road.

Magic Boost[edit]


Wizard
Magic Boost (マジックアップ Majikku Appu?, lit. "Magic Up")
Description Type Element Power
0 +1 +2 +3 +4 +5 +6 +7 +8 +9 +10
Magic +2 for 10s. Stacking Cards does not increase value. Can be applied more than once. Non-element 0 0 0 0 0 0 0 0 0 0 0

Magic Boost 2[edit]


Sephiroth
Magic Boost 2[1] (マジックアップ2 Majikku Appu 2?, lit. "Magic Up 2")
Sub-Ability Description
Magic +2 for 10s. Stacking Cards does not increase value. Can be applied more than once.

Naminé
Magic Boost 2[1] (マジックアップ2 Majikku Appu 2?, lit. "Magic Up 2")
Sub-Ability Description
Magic +2 for 10s. Stacking Cards does not increase value. Can be applied more than once.

Xion
Magic Boost 2[1] (マジックアップ2 Majikku Appu 2?, lit. "Magic Up 2")
Sub-Ability Description
Magic +2 for 10s. Stacking Cards does not increase value. Can be applied more than once.

Zexion
Magic Boost 2[1] (マジックアップ2 Majikku Appu 2?, lit. "Magic Up 2")
Sub-Ability Description
Magic +2 for 10s. Stacking Cards does not increase value. Can be applied more than once.

Master Xehanort
Magic Boost 2 (マジックアップ2 Majikku Appu 2?, lit. "Magic Up 2")
Sub-Ability Description
Magic +2 for 10s. Stacking Cards does not increase value. Can be applied more than once.

Origin[edit]

Magic Boost first appeared as an ability in Kingdom Hearts Chain of Memories.

Gallery[edit]

Notes and references[edit]

  1. 1.0 1.1 1.2 1.3 Previously called "Magic Boost+"
Physical abilities
Non-element abilities Ars Arcanum - Attack - Blade of Seven - Cross Slash - Dark Break - Extreme Arcana - Pumpkin Pummel - Rosea Arcanum - Sliding Dash - Spark Break - Spinning Shadows - Strike Raid
Fire-element abilities Blazing End - Dark Fire Raid - Ignito Raid
Water-element abilities Black Hole - Icicle Spear
Lightning-element abilities Glacial Arrows Thunder - Savage Knives
Wind-element abilities Air Flair - Blossom of Thorns
Light-element abilities Radiant Glory
Magic abilities
Non-element abilities Flare - Poison - Shining Star
Fire-element abilities Firaga - Fire - Meteor Mirage - Meteor Rain - Ultimate Blaze
Water-element abilities Blizzard - Magic Pulse - Pulsing Flame
Lightning-element abilities Thundaga - Thunder
Wind-element abilities Aero - Rapid Storm - Tornado
Light-element abilities Circle of Innocence - Radiant Star
Support abilities
Buffs Attack Boost - Magic Boost - Protect - Shell
Debuffs Magic DEF Sap
Recovery Absorption - Cure - Poisona - Potion
Other Gauge Boost
Sub-abilities
Buffs Attack Boost - Magic Boost
Debuffs DEF Sap - Magic DEF Sap
Recovery Cure - Potion
Status Paralysis - Poison - Sleep
Other Gauge Boost